why dark matter is not dropping in abundance in dungeons or gil in dungeons for clears is anyones guess but it baffles me its just poor design. I have a way of making gil right now but i assure u in 3 weeks top that will have tanked and ill be back to running crappy long boring tedious leves that give almost all no reward for the effort put in. I cant use my 44cul for anything because food just sucks and no one is using it. If tin pices etc drop in dungeon chests they should be distributed evenly not in most cases where one person can end up w/ all the $$$loot makes no damn sense. Pretty soon [people will be complaining in masses that dungeon drops are just bogus and so are primal drops because everyone puts in effort in a pt and one person if theyre lucky might gain something. this token system we got ??? they didnt mention to anyone that it would only apply to endgame dungeons and only to a very limited amount of gear that can be bettered w/ simple crafted gear.