I actually read through all of the pages of this thread, quite interesting. Also sad how many people are missing the point of personal vs server wealth, despite how much it's been repeated.

That being said, I think one good way of remedying it would be adding guildhests or just repeatable quests to dungeons that would reward a decent amount of gil, or the allegen pieces at the very least. This would also promote more dungeon running in lower levels as opposed to fate spamming.

Quote Originally Posted by Gags View Post
A simple solution would be to add higher Gil rewards from Fates and Leves. Especially fates, the amount you get for high level fates is ridiculously low.
No, please no. There is no skill involved in 99% of the fates. Pouring gil into the economy via zerging can never be a good thing in my opinion.