Quote Originally Posted by Sentinel View Post
I have no idea what game the OP is playing. As a lvl 42 tank, I have never come across a 2.5k repair bill for doing a dungeon, and yes, I have had failed dungeons with 6+ wipes etc before the timer ran out.

I can go through the entire list item by item, but its not worth my time. As a lvl 42 tank, I can confidently say, you don't lose money by doing dungeons or FATEs or any other activity, the amount of Gil you gain will easily offset it.
Wiping is not what causes repairs to be more expensive. It would seem it is based on how much exp you gain. That is where the problem is. At level 50 in my AF gear it costs about 6k to repair broken gear.

I don't think any of you get what the OP is saying. He is saying there is no good way to get more money into the economy. Eventually all if the gil will be eaten up by gil sinks like the market and repairs and there is no way to replenish it. People need to l2read and comprehend. You lose gil while doing fates in the level 46+ zones. There is one in particular that will actually almost break all of your gear which is a 1k repair bill if you use lower level gear and you gain like 150 gil for it.