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  1. #31
    Player
    Inosaska's Avatar
    Join Date
    Jun 2013
    Posts
    451
    Character
    Lotharius Lionheart
    World
    Cactuar
    Main Class
    Summoner Lv 90
    Well people could make money if they decided to stop selling everything they put up on the AH between 2-100 gil and start actually pricing it based on the cost of the materials. I've bought items on the AH and sold them off to the NPC vendors and have made a profit because of it. Some people really need to learn to check the vendor price and how much they are selling it for or they will lose money.
    (3)

  2. #32
    Player
    Anderian's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    67
    Character
    Anderian Ashald
    World
    Odin
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Firon View Post
    the gil will keep coming in from dungeons and other things, just because 153 gold from a fate doesn't seem like much does not mean it isn't, 200+ people doing Svara might just put about 300k into the server. and that's not counting the 2 fates before it. there is plenty of gil being put into the game. Gil can do nothing but go up.
    Wrong. Gil can, and will go down in supply if there is more of it leaving the economy than being introduced. Biggest sinks right now are teleporting and repairing, but the housing system that's to be introduced in a future patch might actually topple a server's economy at the moment (with speculation being that houses will cost 200k-500k... that's money taken out of the circulation).
    (6)

  3. #33
    Player
    Merix's Avatar
    Join Date
    Aug 2013
    Posts
    74
    Character
    Varisa Merix
    World
    Midgardsormr
    Main Class
    Archer Lv 50
    Quote Originally Posted by WiseWolfHolo View Post
    Idk goldsmith is making me mad gil atm, even if I buy my own mats 99 electrum ore at 90 gil each with idk say turquoise, it costs me about 9k total for all that electrum and about 20 raw stones which I then turn around and sell for 8k each on average, depending on the recipe.

    Now as for the economy stimulus problem, idk too early to tell.
    Individual wealth has NOTHING to do with economy wealth.

    Using the AH is a gold sink, the action you described above is a GIL LOSS to the economy, not a gain. EVERY SINGLE RING you make/sell in this way perminantly takes out 850gil from the economy. Now think of everyone doing this. Thats a lot of gil gone from the economy perminantly that is not being generated back fast enough to be replenished.
    (18)
    Last edited by Merix; 09-04-2013 at 10:41 AM.

  4. #34
    Player
    Zendru's Avatar
    Join Date
    Dec 2012
    Posts
    9
    Character
    Zendru Razi
    World
    Sophia
    Main Class
    Black Mage Lv 100
    I have noticed this concern as well. The rate gil is leaving the economy at level 50 (via AH tax, teleporting, repair bills, etc) appears a lot higher than the rate new gil is being created from sources external sources (leves, dungeons, fates etc).

    Crafting only reshuffles the money the gil already in the server global economy. Yes, you gain money doing it, but someone else is losing that much so its still the same value to the servers total economy. For the system to truly work, people need to be able to bring in new gil from the world to balance out what the game is taking.

    Currently this is being hidden by all the new players hit 50 each day with all their level money that's adding into the servers economy. Once a majority of players hit 50 though and that resource drys up, its going to become a real issue.
    (6)

  5. #35
    Player
    Docent's Avatar
    Join Date
    May 2011
    Location
    Ul'dah
    Posts
    287
    Character
    Cloe Delisle
    World
    Sargatanas
    Main Class
    Goldsmith Lv 60
    Crafting Leves, when compared to Fighting leves produce a lot of gil, especially the one that requires 3 item turn-ins, especially since you can repeat it 3 times, and get extra rewards for HQ synths. With 9 HQ, you can make a ton of money with a single leve allowance.

    It doesn't compare to the value of the HQs on the market boards, but it certainly generates new gil to the economy.
    (8)
    SWAGGER Free Company, Sargatanas Server, Officer Cloe Delisle. Visit us at: http://www.swaggerffxiv.com

  6. #36
    Player
    valhalla's Avatar
    Join Date
    Mar 2011
    Posts
    78
    Character
    Val Halla
    World
    Goblin
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Merix View Post
    And where will these people get their gil from? the AH takes money out of the economy, eventually we will run out of Gil because it is being removed faster than it is being generated and deflation is much much worse than inflation.
    Gil is being removed faster than its being generated? Maybe in your situation. But where are you getting your information?
    (2)

  7. #37
    Player
    Jynxii's Avatar
    Join Date
    Sep 2013
    Posts
    151
    Character
    Jynxii Au
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Sentinel View Post
    Unless this changes at max lvl, then instead of adding more ways to gain gold, they just need to adjust the gold reward accordingly.
    Already answered (Yeah it does), however to put it into hindsight, pre-45, or pre-AF gear, your repairs are going to cost you like 500gil even with 90% of your gear at 0% durability. Flip that to AF gear/level 50 gear, and the same circumstance will cost you 4-5k (if not more). The cost ramps up a lot from your full white/one or two pieces of green set, to a full/semi-full blue/green set at 50.

    I didn't play enough of 1.0, but was this ever an issue? Did they even have durability back then?
    (0)

  8. #38
    Player
    Merix's Avatar
    Join Date
    Aug 2013
    Posts
    74
    Character
    Varisa Merix
    World
    Midgardsormr
    Main Class
    Archer Lv 50
    Quote Originally Posted by valhalla View Post
    Gil is being removed faster than its being generated? Maybe in your situation. But where are you getting your information?
    Because ignoring the AH you can not generate more gil than you spend. And while the AH is great for money now, without consumers it won't be great for long.
    (3)

  9. #39
    Player
    Yurimi's Avatar
    Join Date
    Apr 2012
    Posts
    661
    Character
    Nixi Sarcia
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    Level Botany mining w/e get the items go to NPC and sell what you farmed (for me if I NPCed what I farmed it would give me 3-4x my repair bill) and hi income for the economy ? its not like you cant generate gil its that people are paying so much on the market boards to us who gather its not worth it to generate atm when you practically throw gil at us, when everyone starts gathering well then the gil will start to flow.
    (1)

  10. #40
    Player
    Quadboy's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    30
    Character
    Quad Ratini
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    I dont think you can simply make money by leveling battle classes and battle classes only. The only thing I can think of is farming, and I dont think that drop rates are that great. Maybe that will change with jobs that can up drop rates *COUGH*COUGH*thief*COUGH*COUGH*

    As far as crafting goes, it can be very rewarding if you want it to be, but it does take a lot of work. Just like with anything: the more effort you put into it, the more money you will make. However, crafting isnt for everyone, and I definitely understand why some people avoid it. As frustrating it can get at times, I tend to enjoy it. Nothing greater than getting something great to HQ on NQ materials .

    Maybe you want to do some gathering? Gathering is like farming in a way. If you can get a sense as to what crafters want/need, you can make some pretty decent gil that way.
    (2)

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