
This is why you were told to save yourself the embarrassment. The topic is not about the economy inflating or deflating. It's about finding ways to create gil since the gil sinks take more gil out of the economy than lv 50 players are bringing into the economy. Current methods of creating gil are not sufficient to cover the costs of the gil sinks.
Agree. My gil gets less and less everyday. Running levequests doesn't cover the loses. I'm not interested in crafting or gathering.

No, we dont. Learn to craft and you will be fine. Just because just about everything else in this game is mindlessly easy doesnt mean money has to be easy too!

My strong suggestion would be to increase the amount of gold earned though dungeons enough so we can have a positive economy. FATEs are too good already, leaves are used for other things and increasing gold can have a negative effect on leveling alts/profession.
Again, the thread is about macroeconomics, not personal finance.
Second, people who do not like crafting should not be forced to craft just to get by - and this is coming from someone who's put 19 levels into DoW/DoM classes, but over 160 levels into DoH/DoL classes. This is a game that you do for fun, not an unpaid job. If you're doing something that is a normal function of the game - say, running dungeons and raids - then you should be able to break even doing so. Otherwise, the game is poorly designed.
Remember, that just because the game currently works a certain way does not mean that's the right way to do it. Otherwise, this would still be the terrible game square launched originally.
Repairs need to be reworked :
- less cost for repair
- allow crafter to repair stuff from other player and have Grade 5 Dark Matter cost less.
OR
- increase gil reward x5 for combat leves.
OR
- make trash mob in instance drop gils or items that can be sold to NPC for gils.
The more end game gear you get, the more gil you loose everyday.
Crafting/Gathering is no exception.
Having to remove gear to make profit is just unacceptable.
Last edited by Thotor; 09-09-2013 at 08:02 AM.
all they did was create the ideal environment for gold farmers, if they dont fix things whoever can write a quest bot will make a few million off this game
Crafting won't make you money when the Adventuring classes are all too broke spending their money solely on repairs to buy your wares.
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