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  1. #1
    Player
    MrKupo's Avatar
    Join Date
    Jul 2011
    Posts
    438
    Character
    Kupo Storaifo
    World
    Balmung
    Main Class
    Fisher Lv 76
    This may be by design. Before the servers closed for 1.0, pretty much everyone was a millionaire and there was just too much money to go around. Maybe they're holding back on the good ways to make gil for the higher levels so that us 1.0 peeps start to spend more than they are making. Lower levels are making money just fine.
    (1)

    When all else fails, Heck the Bed.

  2. #2
    Player
    MrKupo's Avatar
    Join Date
    Jul 2011
    Posts
    438
    Character
    Kupo Storaifo
    World
    Balmung
    Main Class
    Fisher Lv 76
    Anyways, I don't get how so many people can make claims about the lack of circulating gil when the Markets have barely established any type of apparent trends in economy. I went on to the boards a few times and things that sold for 200k would be sold for 25k the very next sale. There's too much gil to go around and as of now it's hard to tell whether or not things are getting over priced or under priced because of the discrepancy of wealth between old and new players. I sold a piece of material I found for 40k, with it having absolutely no sale history whatsoever, and it sold almost immediately. I probably could have sold it for much more. In a few weeks or months, the issue you propose might actually be a thing, but I personally think it's way too soon to tell whether or not it poses a problem.
    (1)

    When all else fails, Heck the Bed.

  3. #3
    Player
    Stormbad's Avatar
    Join Date
    Aug 2013
    Posts
    121
    Character
    Stormbad Worldfire
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Gil in this game is like OIL in real life. Here comes the analogy, pay close attention ya fools!

    1. New players questing is like finding new large OIL deposits.

    2. Dungeons/Fates/Leves are like finding small OIL deposits.

    3. Vendor trashing items is negligible.

    4. AH is like refining OIL to gas but a chunk of the OIL is permanently gone from waste, by-products and energy usage.

    5. Teleporting is like you driving you car. Billions of drivers and cars burning up the gas. This takes OIL out of the world.

    6. Repair cost is like you buying plastics. The plastics are thrown away. This takes OIL out of the world.

    Conclusion: It might take some time but in the end, the WORLD WILL RUN OUT OF OIL.

    Also: IMO, this will only make RMT worse. What options does a level 50 player have but to buy Gil just to keep playing their chosen Job?
    (4)

  4. #4
    Player
    RobinHood's Avatar
    Join Date
    Aug 2013
    Posts
    6
    Character
    Robin Hood
    World
    Midgardsormr
    Main Class
    Archer Lv 40
    Quote Originally Posted by Stormbad View Post
    Gil in this game is like OIL in real life. Here comes the analogy, pay close attention ya fools!

    1. New players questing is like finding new large OIL deposits.

    2. Dungeons/Fates/Leves are like finding small OIL deposits.

    3. Vendor trashing items is negligible.

    4. AH is like refining OIL to gas but a chunk of the OIL is permanently gone from waste, by-products and energy usage.

    5. Teleporting is like you driving you car. Billions of drivers and cars burning up the gas. This takes OIL out of the world.

    6. Repair cost is like you buying plastics. The plastics are thrown away. This takes OIL out of the world.

    Conclusion: It might take some time but in the end, the WORLD WILL RUN OUT OF OIL.

    Also: IMO, this will only make RMT worse. What options does a level 50 player have but to buy Gil just to keep playing their chosen Job?
    This is how intelligent people look at this situation, I like it.
    (2)

  5. #5
    Player
    valhalla's Avatar
    Join Date
    Mar 2011
    Posts
    78
    Character
    Val Halla
    World
    Goblin
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by RobinHood View Post
    This is how intelligent people look at this situation, I like it.
    Except for the fact that(since you're using oil as an example) new oil is constantly being added. His conclusion is that it would take time for the oil supply to run out. However, in the amount of time that would take(if it even happens), do you think we would be playing in the same setup with the same missions? If I recall correctly SE made all kinds of adjustments in FFXIV 1.x to counter all the inflation. They will probably do the same here if they see an imbalance.
    (1)

  6. #6
    Player
    DrPancakes's Avatar
    Join Date
    Aug 2013
    Posts
    48
    Character
    Dr Pancakes
    World
    Moogle
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by valhalla View Post
    Except for the fact that(since you're using oil as an example) new oil is constantly being added. His conclusion is that it would take time for the oil supply to run out. However, in the amount of time that would take(if it even happens), do you think we would be playing in the same setup with the same missions? If I recall correctly SE made all kinds of adjustments in FFXIV 1.x to counter all the inflation. They will probably do the same here if they see an imbalance.
    Do you know how oil is made?

    lol.
    (5)

  7. #7
    Player
    valhalla's Avatar
    Join Date
    Mar 2011
    Posts
    78
    Character
    Val Halla
    World
    Goblin
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by DrPancakes View Post
    Do you know how oil is made?

    lol.
    My point exactly. Unlike oil, gil can be pulled out of thin air and added to the economy with a small bit of work. It can even be profitable if your strategy isn't reckless. Read it again.
    (0)
    Last edited by valhalla; 09-04-2013 at 01:20 PM.

  8. #8
    Player
    Gravitron's Avatar
    Join Date
    Aug 2013
    Posts
    1
    Character
    Gravitron Field
    World
    Ultros
    Main Class
    Conjurer Lv 34
    Didnt read the whole thread...

    Money will be made the old fashion way.. farming.

    I can see how it may seem that gil is scarce for the "i already got to 50" crowd. However, you have leveled at such an above the norm pace that you are in front of the inflation curve that hasnt even begun yet.

    The cost of vendor items will remain the same as the cost of crafting mats will steadily, indefinitely, continue to increase.
    (0)

  9. #9
    Player
    Riyo's Avatar
    Join Date
    Aug 2013
    Posts
    67
    Character
    Riyo Ke
    World
    Behemoth
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Gravitron View Post
    Didnt read the whole thread...

    Money will be made the old fashion way.. farming.

    I can see how it may seem that gil is scarce for the "i already got to 50" crowd. However, you have leveled at such an above the norm pace that you are in front of the inflation curve that hasnt even begun yet.

    The cost of vendor items will remain the same as the cost of crafting mats will steadily, indefinitely, continue to increase.
    Not the issue.
    (4)

  10. #10
    Player
    xxbodkinxx's Avatar
    Join Date
    Sep 2013
    Posts
    7
    Character
    Zoe Sky
    World
    Goblin
    Main Class
    Marauder Lv 34
    Quote Originally Posted by Gravitron View Post
    Didnt read the whole thread...

    Money will be made the old fashion way.. farming.

    I can see how it may seem that gil is scarce for the "i already got to 50" crowd. However, you have leveled at such an above the norm pace that you are in front of the inflation curve that hasnt even begun yet.

    The cost of vendor items will remain the same as the cost of crafting mats will steadily, indefinitely, continue to increase.

    The problem is what if the grinding cost you more in repairs then you make while grinding. Thats what most ppl are talking about. Run an instance, make 500 gil, repair cost 1000 gil.
    I really really dont want to be forced into doing dailies just to run instances or farm fates or craft. Shudders at doing 30+ dailies in wow....
    (0)

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