Page 5 of 9 FirstFirst ... 3 4 5 6 7 ... LastLast
Results 41 to 50 of 90
  1. #41
    Player
    Alise's Avatar
    Join Date
    Mar 2011
    Posts
    1,071
    Character
    Alise Reinhart
    World
    Tonberry
    Main Class
    Gladiator Lv 80
    Hmm, actually I don't mind inventory problem, because I think color variety in this game is too little. (1 armor has 3 color, 1 set has 4-5 color only, while other game usually have 10 color per gear).

    But adjust the recipe method might be good too. Imaging if you can just have 3 dye color and mix-match them to make any color cloth yourself for each tier. 3x3x3 = 27 variety. red red red = red. red yellow red = orange.
    (0)

    FFXIV : ARR all instance boss gameplay video can be found here..
    http://www.youtube.com/user/Arikameow/videos?shelf_index=0&sort=dd&view=0

  2. #42
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    I agree with Cairdeas about the dying process like on WAR. You should be able to dye your armor after it is made and also I actually think if you fail the synth you should get some kind of messed up color (losing the armor is kind of dumb if you just mess up on dying it)
    (0)

  3. #43
    Player
    KorPoni's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    65
    Character
    Del Poni
    World
    Cactuar
    Main Class
    Lancer Lv 30
    I personally agree with not forcing colored materials for basic recipes, and basic recipes added for pieces that normally don't have one. I don't agree with elminating dyes, as I am about to stock up on dyed cloth myself. I also don't see anything wrong with making a colored armor piece from an uncolored version, but the recipe should require success like normal or loss of materials like normal. Something like: The colored piece normally have black dodo leather, and green hempen cloth for example. The recipe would be: Original armor piece, black dodo leather dye, green hempen dye for example. (Yes, I know there is no green hemp and also black dodo leather dye isn't exactly called that, it's just an example.) But not vice versa, or making already colored armor into another color, I don't agree with.

    Edit: I also don't agree with removing any currently in-place recipes, except to maybe change them to include the non-colored ingredients. Maybe, change the names of certain recipes to (White) and make another recipe using all uncolored ingredients. Idk, just an idea.
    (0)
    Last edited by KorPoni; 05-25-2011 at 05:14 AM.
    Kor Poni of Mysidia server.

  4. #44
    Player
    Raagnar's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    224
    Character
    Roric Sinwolf
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    I like the current system. If they change it i dont want to see dyes removed, and i immediately disregard any suggestion that starts with, "i think this game should be more like..(insertgamehere)". Dont go into a fit of rage. this is just my opinion, not everyone thinks rentahamster is a genius.
    (1)

  5. #45
    Player
    KorPoni's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    65
    Character
    Del Poni
    World
    Cactuar
    Main Class
    Lancer Lv 30
    Quote Originally Posted by Raagnar View Post
    I like the current system. If they change it i dont want to see dyes removed, and i immediately disregard any suggestion that starts with, "i think this game should be more like..(insertgamehere)". Dont go into a fit of rage. this is just my opinion, not everyone thinks rentahamster is a genius.
    Definitely. Sure changes need to be made, but Final Fantasy is losing their glory days of being first thinkers on Video Game RPGs only because people whine for something they can get from other games (Final Fantasy was the first RPG of its genre).
    (0)
    Kor Poni of Mysidia server.

  6. #46
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    I would like to dye my armor even after buying it. I want to dye it any color whenever I want lol.
    (1)

  7. #47
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Andrien View Post
    I would like to dye my armor even after buying it. I want to dye it any color whenever I want lol.
    The changes I proposed would let you dye your stuff anytime, provided you have acquired the correct dye.
    (0)

  8. #48
    Player
    KorPoni's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    65
    Character
    Del Poni
    World
    Cactuar
    Main Class
    Lancer Lv 30
    Quote Originally Posted by Andrien View Post
    I would like to dye my armor even after buying it. I want to dye it any color whenever I want lol.
    Being able to do that will take alot from the classes that craft such things. Being able to do anything at any time will mean no challenge for anyone. Just get on, mash buttons until everything's capped, get off. End of day 1.
    (0)
    Kor Poni of Mysidia server.

  9. #49
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by KorPoni View Post
    Being able to do that will take alot from the classes that craft such things. Being able to do anything at any time will mean no challenge for anyone. Just get on, mash buttons until everything's capped, get off. End of day 1.
    Nope.

    You still need to gather dye mats.

    Alchemists still need to synth dye.

    Some dyes will still be rarer than others.

    All crafters have more space in their inventory.
    (0)

  10. #50
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    451
    I've been considering this situation a bit more, and have come to the conclusion that my concern is the following:

    I dislike removing something from crafting (that removes DEPTH, making it a shallower play experience), without something additional being added that could create more depth.

    I will admit the current dyeing system DOES NOT add this hoped for depth. The dyed item recipes seeming purpose is to be restrictive rather than creative. Further, the need to stock large varieties of dyes, dyed cloth, dyed leather, dyed clothing parts, etc is a terrible burden on the inventories.

    However, the POSSIBILITIES of the dyeing system seem fantastic. And it's the loss of the possibility of what the current system could become that I mourn, not the current system itself. The sheer craziness of making a velveteen shirt with different front/back/sleeve colors makes me weep (and yes, a lot of people could end up look like clowns).

    In addition to the possibilities I've already mentioned (redyeing to the current basic colors, and custom dyeing performed by crafters), I can foresee other possibilities. Perhaps, in the end, the burden of all of the extra custom-colored clothing would be to great of a burden to the item system (although I have my doubts, seeing all the NPCs standing around in their fancy gear).

    If the materia system is added, and adds a great deal of depth to the crafting system, both with adding slots / slot-links to gear, plus the making and/or slotting of materia itself, this could easily add enough depth to compensate for the removal of the "dyeing at craft-time" system we have currently.

    Other proposals for dyeing:
    All gear is created white/uncolored. After being bought, the item can be dyed (via NPC or crafter, however), using crafting dyes / enamels / lacquers, BUT ONLY ONCE. Once the item is dyed, it cannot be redyed. Just a thought.
    (0)

Page 5 of 9 FirstFirst ... 3 4 5 6 7 ... LastLast