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  1. #61
    Player
    AlexiaKidd's Avatar
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    Mar 2011
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    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    I believe with the "private" companies they are adding something like LS housing. It would be great to have a LS house and then have you own private room inside. In the main house you could add trophys from various NM's to hang up on the walls and various other things. Maybe have a comunal storage where you could dump stuff and then people can pickup or take what they need like craft mats and so on. Then in your private you you would have your own storage to store your gear and other things.

    They also better have a dock out back so we have somewhere to park our battleship and Chocobo stables for our trusty steeds. ^^
    (0)

  2. #62
    Player
    Lavinia's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    61
    Character
    Lavinia Ferris
    World
    Hyperion
    Main Class
    Warrior Lv 80
    This could work on the areas like the Hamlets etc that LS/companies buy the stronghold and the people in that LS/company can buy/decorate the building inside make some stores make some towers for defense.
    I think it would work better like LS owned that after a week they would need to pay the thing again to remain in power or do some slaying or protection stuff. That would make people to join LS to own their areas.
    And other LS to aim to be better so they can own land
    (0)
    Last edited by Lavinia; 04-24-2011 at 02:49 PM.

  3. 04-24-2011 02:53 PM

  4. #63
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    130
    How about we settle this with gil on the table?


    Instanced housing is free. You can access it by password or having it open to anyone with you having editing/modeling rights etc.

    Regular housing inside city walls, or in specific smaller villages, etc, is rented space, say, 400k per week or something like that?
    (0)

    -Maddix Tillie

    http://forum.square-enix.com/ffxiv/threads/8666-Please-make-XIV-Resemble-FF-Franchise-Cities-Need-Color

  5. #64
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    Mar 2011
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    1,387
    Quote Originally Posted by Sykora727 View Post
    How about we settle this with gil on the table?


    Instanced housing is free. You can access it by password or having it open to anyone with you having editing/modeling rights etc.

    Regular housing inside city walls, or in specific smaller villages, etc, is rented space, say, 400k per week or something like that?
    There is no space inside city walls or villages...

    Meanwhile there is space aplenty everywhere else in Eorzea.
    (0)

  6. #65
    Player
    Join Date
    Mar 2011
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    Gridania
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    4,964
    Quote Originally Posted by Neptune View Post
    copypasta environments.
    1. You lost me as soon as you used that stupid word...Copy-pasta jesus it's not hard to say Copy Pasted is it it's a whole single letter extra.

    2. Where would you propose we put these houses? We certainly can't just have them floating on random edges of the field maps.

    3. If your going to allow housing on the general field map there also arises the problem of what happens to players who can't find a spot? Ultima Online has a massive issue with this, even with a massive map full of open plains the game became riddled with log cabins and castles beside themsevles with players tirelessly searching for housing plots to "Die" when a character was banned or quit. Hell House hunting became a full blown activity in the game...not a fun one. Think of NM camping...but over a period of weeks once a house was "Condemned" it could fall anytime within a week.

    4. If they denote a LARGE massive field to player housing it just become a bland field with rows and rows of houses.

    Thats what I see wrong with the idea, here is the only way I can imagine custom player housing to work.

    1. Instanced area like mog-houses were. - Wether or not you get a "outside" of your house depends on the developers personally I wouldn't mind entering someone Moghouse through the housing wards areas that exist in the game allready "same place as market wards usually" and coming into your friends house "Zone" ala XI.

    2. Possibly to cut down on the overall number of houses the game has to "save" make player housing connected to the company system so you can build a guild hall of sorts, personally I'm for the first one where everyone gets a house.

    They can't do open field housing it's just not feasable to render every players house as dynamic and unique in the field, Ultima Online could do it because it was a 2D game and had only a handfull of housing templates anyways. The game worked on a tile based 2D graphic engine so it wasn't very "Demanding". The idea is nice but technically it would never be able to work.
    (2)

  7. #66
    Player
    Jinko's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Nice idea but just not possible without rebuilding the game engine, plus lets not forget that PS3 only has 256Mb's of usable fast write memory (and before you say it has 512 the other 256 is video memory)

    How would you store this data on the server and how would you transfer the data to players PC's/consoles.

    Gifthorse the only way for them to do it is instanced there is too much data to be streamed on the fly unless you want houses popping up in front of your eyes.

    There is a pretty good reason why they used copy-paste environments to conserve memory, Yoshi-p already said that if they do decide to redesign The Black Shroud they will have to either make the zone smaller or add zoning because otherwise it won't fit in the PS3 memory.
    (1)
    Last edited by Jinko; 04-24-2011 at 11:35 PM.

  8. #67
    Player
    Neptune's Avatar
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    Mar 2011
    Location
    Gridania
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    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Kirith View Post
    While it's clearly a cool idea i don't think FFXIV's engine and servers can do anything better than instanced rooms like FFXI's moghouses.
    Plus building houses in game is too far-fetched. For 1000 players there would need to be 1000 houses. Imagine 1000 prefab houses outside of Ul'dah. Imagine servers get populated to the max capacity, that will be anywhere from 5 to 10 thousand houses...

    Games that let you actually build stuff have a very different setup from FFXIV, and considering how things are right now to expect being able to build something persistent in the game world is ridiculous. In the most plausible related scenario i can see them letting us make vendor stands outside the city, but that's it.

    A bit like airships. They show us an amazing intro of airships fighting it off with dragons in the sky, but the best i can see happening is us fighting those weird walking airships like common mobs or crafting cannons, the number of which determines whether we managed to fend off the Garlean attack or not. (referring to promotional videos)
    What's the problem with talking about 1000 houses outside of Ul'Dah? Does that offend your sensibilities? So you support the idea of houses, just as long as someone doesn't put one where you don't like? Max server capacity is about 4000, not 10,000. Also you seem quite content with playing a game with a crappy engine. Most of us think they need to redo the game engine.

    Quote Originally Posted by Bled View Post
    Was the wrong quote,

    And were do you suggest we let the player base build? Lets just have someone plop a house they built right on top of a NM.. YEAH!!!

    There needs to be a predesigned location for the houses to be built, houses cant just be built anywhere.
    Good job reading the original frickin post. The first thing I said was locations will be up to the dev team. But go ahead and let me know what your favorite NM is, I'll try to build a house right on top of it the second I can.
    (0)

  9. #68
    Player
    Nabiri's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,164
    Character
    Khaien Akiyama
    World
    Balmung
    Main Class
    Ninja Lv 70
    On second thought, I wouldn't be disappointed with instanced housing (though I'd prefer instanced "villages") if there was an option to build or upgrade to make the house larger somehow. With space for many furnishings, much creativity. I like being able to personalize things and really make them unique. (I did hate how in XI we had very little space, and couldn't have anything in the center of the room. )
    In XIV I would like an actual house, rather than a little box to live in.
    It would really be nice to see crafters making lots of furniture.
    I would like to see SE be creative with housing this time around. :3
    (1)

    ~She gave her heart to a falling star~
    ~~~~~~
    If he's not here, then where?
    ~~~~~~
    ~Been searching for my Afterman~

  10. #69
    Player

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    Apr 2011
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    Gridania
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    676
    Quote Originally Posted by Neptune View Post
    What's the problem with talking about 1000 houses outside of Ul'Dah? Does that offend your sensibilities? So you support the idea of houses, just as long as someone doesn't put one where you don't like? Max server capacity is about 4000, not 10,000. Also you seem quite content with playing a game with a crappy engine. Most of us think they need to redo the game engine.

    Good job reading the original frickin post. The first thing I said was locations will be up to the dev team. But go ahead and let me know what your favorite NM is, I'll try to build a house right on top of it the second I can.
    good luck with that, implementation is looking real grim for you.

    What you want developed has been the downfall for games that have attempted this very idea.

    Why don't you come join us in a game called Final Fantasy rather than Sim City... you know since your posting on the Final Fantasy XIV forums and all.
    (1)
    Last edited by Bled; 04-25-2011 at 03:33 PM.

  11. #70
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    Mar 2011
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    Quote Originally Posted by Bled View Post
    good luck with that, implementation is looking real grim for you.

    What you want developed has been the downfall for games that have attempted this very idea.

    Why don't you come join us in a game called Final Fantasy rather than Sim City... you know since your posting on the Final Fantasy XIV forums and all.
    It worked well enough in Mortal Online and Darkfall and Vanguard. Although those games were never popular, I very much doubt their downfall was somehow due to player housing.
    (0)

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