Quote Originally Posted by Bled View Post
Just a realist here..

Cool idea but not very feasible or cost effective.
You're not a realist. You're Bled, post count 103, FFXIV official forums. You would only be a realist if your end of the discussion were coming from a leadership position on the dev team. If you don't have all the facts and you can't assess the resources at hand.. all you have is an opinion about rumors. Maybe you're an Opinrealist?

Besides that why not raise your expectations.. Crystal Tools is one giant screw up for SE. The devs have already talked about how it screwed up FF13. If you support SE's games and artists support asking for more than Crystal Tools.

Quote Originally Posted by Jynx View Post
Wish I had pictures of how well "Player housing" on the world map went for Ultima Online. The entire wilderness as long as there was a 8x8 plot of land without a tree or rock in the way had a house. it looked abysmall and even making the entire multi-faceted world able to contain player housing they litteraly revolved expansion packs around new land for player housing.

Nothing said "great housing implementation" when I logged in my house and had 12 ogres waiting to club my outside because my house blocks there spawn location so they spawn "Outside" my house making it a deathtrap.
I've never played any game like that with player housing. But just because it sucked there doesn't mean it has to suck. Minecraft doesn't suck, it's awesome. The reason I'm saying this is because I don't believe in problems stopping ideas. You start with an idea, and then you solve problems.