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  1. #1
    Player
    ZombieLover84's Avatar
    Join Date
    Aug 2013
    Posts
    22
    Character
    Khalan Avagnar
    World
    Diabolos
    Main Class
    Marauder Lv 19
    Quote Originally Posted by Matty86 View Post
    Gw2 didn't have this issue, not even close, GW2 had some sever crash the first 2 days, fixed in.... 20/30 minutes? Then you could play for hours whitout any issues. And GW2 had (and still have) 2x the concurrent user online.
    Diablo III sold 10x what this game will ever sold, still it wasn't unplayble for 10 days... yes Diablo III release was bad, 1 of the worst release ever, but NOT as bad as FFXIV ARR.
    Yes GW2 did have this issue. It crashed the first two days and they stopped digital sales, just like FF 14 has. And it wasn't fixed in 20-30 minutes. They fixed the login issues rather quickly, but at the sacrifice of taking The trade post down for over a week.

    http://www.inquisitr.com/312183/guil...tivity-issues/

    And guess what, it happened about 4 hours after headstart....just like FF 14.

    You just said Diablo 3 was unplayable for ten days...but said this game was worse....when it's only 7 days old.....How is your math that bad.
    (0)

  2. #2
    Player
    Matty86's Avatar
    Join Date
    Mar 2011
    Posts
    25
    Character
    Matty Knight
    World
    Odin
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by ZombieLover84 View Post
    Yes GW2 did have this issue. It crashed the first two days and they stopped digital sales, just like FF 14 has. And it wasn't fixed in 20-30 minutes. They fixed the login issues rather quickly, but at the sacrifice of taking The trade post down for over a week.

    http://www.inquisitr.com/312183/guil...tivity-issues/

    And guess what, it happened about 4 hours after headstart....just like FF 14.

    You just said Diablo 3 was unplayable for ten days...but said this game was worse....when it's only 7 days old.....How is your math that bad.
    This game is out from 10 days 24/08, 04/09.
    I said: "Diablo III sold 10x what this game will ever sold, still it wasn't unplayble for 10 days" Diablo III had problems for days/a week, but not this long, also I was there at the release of GW2 and Diablo, I don't need an article, GW2 release was flawless, you could log in any time, any day and play, some server crash happened, but you could log back in minutes.
    Again, GW2 have 2x the concurrent users of FF.
    This is not how MMO releases are, this is the worst release I ever seen.
    (2)

  3. #3
    Player
    VeriferVenti's Avatar
    Join Date
    Jun 2013
    Posts
    43
    Character
    Verifer Venti
    World
    Midgardsormr
    Main Class
    Conjurer Lv 47
    Quote Originally Posted by ZombieLover84 View Post
    Yes GW2 did have this issue. It crashed the first two days and they stopped digital sales, just like FF 14 has. And it wasn't fixed in 20-30 minutes. They fixed the login issues rather quickly, but at the sacrifice of taking The trade post down for over a week.

    http://www.inquisitr.com/312183/guil...tivity-issues/

    And guess what, it happened about 4 hours after headstart....just like FF 14.

    You just said Diablo 3 was unplayable for ten days...but said this game was worse....when it's only 7 days old.....How is your math that bad.
    Your original post was very nice, and meant to assuage anger, but your responses since have been... troubling. Each post seems slightly more biased, using information that is misrepresented to put SE in the best light as possible. I would just like to clarify some of the points that have been made.

    With regard to the launch of GW2, the developers at ArenaNET managed to restore service by disabling the trading post, and in doing so, the majority of the people who purchased the game, a game which did not require a monthly subscription, were able to continue to play. And when unexpected numbers of people began to log on, these players were pushed into overflow servers, allowing them and the players already logged in to continue to enjoy the game. There were errors, but they were handled in such a way as to impact players as little as possible. All in all, they worked hard to mitigate the errors that arose, and they did so while maintaining service for the majority of their players.

    This is the first launch of this decade where it has taken over a week for service to be restored after diagnosing the problem. At least, that has been my experience, but I have not played every MMO that has launched since 2010.

    And to the quote that you are referencing, Matty86 was saying that Diablo III was not unplayable for 10 days, a double negative to emphasize that FFXIV has been unplayable for 10 days since Early Access, which is when, according to your earliest posts, they diagnosed the problem. His math is just fine.

    However that leads to another misrepresentation of facts. It was not solely the Duty Finder which failed during Open Beta, but an inability of the servers to handle the number of players attempting to connect to instances at the same time. This is the bug that drove SE to take down the servers, and this is the bug that reappeared in Early Access.
    (1)