Quote Originally Posted by BlueStar62 View Post
Are you serious? You don't think that SE would have enough data on this matter after managing MMO games for years?

I have not known a MMO based company, especially one with as much MMO development experience as SE, to ever underestimate server capacity to this degree. Sure new MMOs have load bearing problems and maybe laggy servers at the start, but this is absurd. Do you have any idea just how far off the mark SE was with this? There is a difference between being slightly off in your estimates, and being miles off. SE screwed up big time.
I didn't notice any laggyness on Midgardsomr. Non at all. Getting in after clicking 0 for an ungodly amount of times and getting 1017 after 1017 for hours straight, the fact that I did not experience any lag what so ever is due to the limits placed on the servers.

Some people got to play because of those limits. If those limits weren't there, then the servers would have crashed and then NO ONE would have been able to play.

Of course SE could have planned it better but that's true for every MMO release. Estimates are just guesses. Sometimes they're wrong. They're only human. Try to be more patient and understanding.