Quote Originally Posted by Raist View Post
All of the debate over questionable numbers is rendered almost moot when you look at what happened in Beta4, and then later in EA.

They've established their capacity at 5k per world. The number bounced around was 150k people initially in Beta4. At 5k cap per server, that would fill 30 servers, and about half of them were locked out from new character creation... so we were pretty much on the mark there with that number.---and we KILLED the servers by Saturday night. They g ave us a 3 hour extension, when many didn't get access again until the last minute, in the middle of the night for most of the world. It basically rendered Beta4 virtually pointless after Saturday night.

How many servers did they put up and carry into EA? How many servers did we wind up with in the end that were locked from new account creation (ie, hit/exceeded 5k cap)?

Wait for that to sink in folks.......
Reread #2 and #4. Beta is not paying users. People were still buying DURING EA. Beta 4 which was only 1 week from EA only had duty finder go down. During EA is when they realized there was a problem. Like I said before shit takes time. They needed time to get new servers and prepare them and test them. EA was 3 days from launch. The were dealing with servers around the world. NA is in Canada, JP is in Japan.