I'm sorry to be the one to ask, but why do we not have regional servers?

Problems with global servers:
  • Limits the potential of combat pace and response-times due to latency/ping
  • Half the player-base speaks another language and it becomes difficult to interact with them (therefore ends up being more exlusive than inclusive)

The issue with latency is probably the biggest one. It places a lot of restrictions on how involved they can make combat, unless they shift more of it server-side (but that just opens up room for exploits). Last night I was doing leves (and I hadn't played for a while and forgot how unresponsive things were) and only then did I realise just how terrible the delay was.

It's just not as fun as it should be when your character does not do what you're telling it to do.

While I think it's a novel idea to have global servers, the benefits are so minor as compared to the problems it causes.