I've noticed that the developers blog has been slow lately, which I find normal as the game as already launched, but I'm sure they'll keep posting in it.

So far we've gotten (not complaining, mind you) concept art designs, ·D assets mid-development, PR montages around the world, back-stage pics of E3, gamescom, and other events, music from Soken, plot tips from Fet...Feat...Few...Fernehalwes! and more...

But... what about us nerds and geeks? I know it's not as visual or may not be as much PR... but I'd love to see maybe glimpses and pics of the server farm where our characters reside and adventure, or snapshots of the source code of the game, nothing too revealing, like... the code for the /cry emote, or maybe some of the engineering methodologies the team uses to develop this great game, it's life cycle (is it one set by SE? is a waterfall? a "v"?), maybe some AI algorithms like the one shown at the SE devs presentation where there was an improvement on the memory consumption on the pathing of the mobs of over 120%, and so on... there's a lot to chose from in a project of such a scale!

I bet it has real time systems for the communications devices, distributed systems for the server farm, AI design for the monsters, low level optimization for the server side of the game, etc...

Please, show us technical stuff from time to time in the blog too!