I agree, I'm not saying to kill the start/stop animations, but they certainly need to quicken them so that I don't feel so heavy and slow to react.Its an rpg, not an old folks retirement home. These are supposed to be hardened adventurers, in magical world where people can do fantastical things. Look at how people move in cutscenes, they RUN they jump, they jump into the sky! I dont think they need to kill the stop and start animations, i think they are good, but they may need to speed them up. I definetly think they could increase the movement speed of the game across the board, and it wouldnt hurt to add new run animations for when people use quick/movement speed skills.
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