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  1. #1
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Commat View Post
    popular game conventions have made "i run faster with my knife out" the truth.
    I also move faster by constantly tumbling everywhere I go. ^_^
    (1)

  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    184
    Quote Originally Posted by Eekiki View Post
    I also move faster by constantly tumbling everywhere I go. ^_^
    I'm not entirely sure if you are being facetious here, but they are different debates to be sure.

    A warrior charging in to battle, whipping out his weapon while screaming then going in full force into the enemy is super cool and exciting.

    A warrior charging in to battle, whipping out his weapon while screaming and doing cartwheels, back-flips and hopping is less dramatic and made worse when he continues to jump around while defeating foes.


    One makes the game smoother and overall more epic while the other adds complexity and/or enjoyment.
    (0)
    [Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]

  3. #3
    Player
    Kailok's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    692
    Character
    Kailok Anarhin
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    I get that, but that was an actual function of those previous FF games. This is just happening because the actions aren't responding quickly enough. If it were a real function, sure, go for it. Only reason it irks me is because of the fact that it takes me a little over 3 seconds to take my weapon out and begin attacking BECAUSE of poor response times. All I want is for them to make it a little faster. >.> Can't tell me you wouldn't like being able to take out your weapon faster. Or rather, waiting 2 seconds after pressing the button before your character even grabs the weapon.
    (1)

  4. #4
    Player

    Join Date
    Mar 2011
    Posts
    837
    Not sure if this will work for you, but I have noticed that lowering the graphic quality helps alot in regards to moving around and attacking (still doesn't really help with UI delay though).

    At current, the engine is still pretty much badly optimized, so time will tell I guess.
    (0)

  5. #5
    Player
    Hitoriki's Avatar
    Join Date
    Mar 2011
    Posts
    117
    Character
    Nacyel Rinveil
    World
    Hyperion
    Main Class
    Leatherworker Lv 61
    I agree the animations do take more time than they should. And it adds up, it shouldn't take several seconds just to engage a mob.

    What probably bothers me the most is that you stop in your tracks when you take out/put away your weapon.
    (1)

  6. #6
    Player
    Kailok's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    692
    Character
    Kailok Anarhin
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Aye, I think my character should have enough hand eye coordination to be able to unsheathe my weapon whilst moving. And my hardened adventurer shouldn't run slow just because my weapon is out. However, that still isn't my main issue. It's just the response times. I'm sure other people don't have the same problem, but I just hope they centralize it just a tad bit more so I don't have the problem. This sucks when I'm trying to tank and it takes forever to start fight + get hate + keep hate from action delays.
    (1)

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