Currently, we're having a problem with burgeoning repair costs. Unlike in 1.0, monsters in high level content don't drop dark matter anymore, and harvesting/gathering nodes do not in fact produce dark matter.

This is contrary to what is written under "Repairing Gear" in "Active Help", which clearly states "Dark Matter can be purchased in stores, as well as gathered in the field". It can not.

I think one solution is simply to return Dark Matter to harvesting nodes or dungeon drops - make the Dark Matter vendor for 1 gil, and people who only want to run dungeon content and have no interest in harvesting/crafting might be happier without having to injure their wallets (although they will have to find a friend to help them repair their gear).

Please consider this request, as I believe it will lead to a more healthy gameplay mood without having to worry about bills (something which I think should be best left to real life).

Edit: I am aware that it can also be purchased with grand company seals, but the current cost of over 2k for 5 pieces of rank 5 dark matter (insufficient to even mend a full set of gear) seems a bit unreasonable, personally.