Results 1 to 10 of 25

Hybrid View

  1. #1
    Player
    Yoseph's Avatar
    Join Date
    Aug 2013
    Posts
    35
    Character
    Brother John
    World
    Balmung
    Main Class
    Arcanist Lv 38
    Quote Originally Posted by Sothis View Post
    I love exploring the world.
    ... but I love doing it without needing to drag my less-exploration-oriented friends with me.

    There's plenty of things to do in groups. Meandering Eorzea doesn't need to be one of them.
    Ya. The open range is kind of...limited...isn't that true!! It reminds me of Dungeon Siege for the 1st 15 levels so far. More of a linear action game instead of MMORPG. I like the huge, open, wild wilderness area's that take courage to explore. Face the danger and mayhem, bigger and badder mobs out there if you are not careful because they will eat your lunch without hesitation.
    (3)
    Last edited by Yoseph; 09-04-2013 at 03:14 AM. Reason: add

  2. #2
    Player
    Parodine's Avatar
    Join Date
    Aug 2013
    Posts
    1,044
    Character
    Cullen Dionysion
    World
    Adamantoise
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Torx View Post
    So you enjoy the fact that you can run through and explore every place in the entire game on a level one character? There is no excitement to explore. Yea the areas look great, but the world sucks overall. Once you get past white knighting SE you will realize this.
    I think it would be pretty cool if you cool tactfully avoid every mob in every zone on a level 1 character. Even on a mount, I'd find that to be a challenge. Cause getting hit even once by a lvl 30+ mob, and you're probably dead. Maybe even lower. You could explore EVERY zone on a lvl 1 character on FFXI if you really wanted to and had prism powders and silent oils for sticky situations.

    There is excitement to explore for me because it gives me a decent amount of exp for every new area I discover and every new fate I run across in the open world. New quests and beautiful views also come with that too. Excitement to explore comes from within me - my personal goals for what I want out of the video game. I think it's more personal than you give it credit for. Exploring dungeons is excitement to me.

    You're asking SE to make it a challenge to explore the world...exploring the world should be the foundation level of content. If you're going to make that a challenge in itself, then you're fundamentally increasing the challenge for everything else and that hurts a lot of people's goals.

    I don't see how running a zone with 6 people vs. exploring things yourself makes the same views more beautiful? If you want to experience things with more people - do so. You don't need SE to vamp up the difficult for that.

    Edit: Also, this is the launch of a game and of COURSE there will be more zones added in the future. If that's also part of your argument, then that's silly. Adding to the base-world is what expansions are for.
    (2)
    Last edited by Parodine; 09-04-2013 at 03:31 AM.