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  1. #1
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Abriael View Post
    I can read Japanese quite decently. I use GT (and other translation tools) for the Kanji that I still can't recognize.
    That's cool, thanks for keeping us updated. The google translate can be mysterious sometimes.
    (0)

  2. #2
    Player
    BloodPact's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    414
    Character
    Atemi'a Arecis
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    Anima´s good because it makes traveling easy for every single class. I agree that it´s a little too convenient and if chocobos or airships are introduced, we´ll (or at least I´ll) only look into those options once we deplete our anima. But I´m sure they´ll find a way to make us use the other transportation methods. They can make it so that you can only use anima to get to gates from crystals and not to crystals from anywhere in the world. Or decrease it to a really low number, to be used only on extreme situations. I´m looking forward to more options.
    (0)

  3. #3
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Abriael View Post
    I can read Japanese quite decently. I use GT (and other translation tools) for the Kanji that I still can't recognize.
    Btw, there's a plugin for firefox called Rikaichan that lets you translate kanjis and compounds on the fly. I've found it quite useful during my studies.
    (0)

  4. #4
    Player

    Join Date
    Mar 2011
    Posts
    184
    I don't really feel like the size of the Anima pool matters so much as how often it can be used.

    I think making it a spell that all classes get and giving it a cooldown would be much better. It would make it something that always had to be thought about wisely.

    I dislike game systems that are front loaded, and this game has many of them. Being able to do something a bunch at the start and then hardly at all afterwards is frustrating.
    (1)
    [Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]

  5. #5
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    I appreciate the translations Abriael. I had made a post saying they should do it the other day and then here you are doing it for us. Assuming you have the timing and the will to do so.
    (0)

  6. #6
    Player
    Naylia's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Naylia Petrova
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    An easy way to deal with Anima is that possibly some new worlds/areas that open up are more hostile and don't support instant teleporting. So I could say, maybe instant travel around the 3 civilized worlds, but not necessarily directly access all of the more hostile environments without a little planning. (Otherwise, what would prevent us from teleporting an entire army into a Garlean city...). Like you could teleport to the front lines of battle, but from there you have to ride your Chocobo.
    (0)

  7. #7
    Player
    Tezz_Xivectro's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    594
    Character
    Tezz Xivectro
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Railroads (maybe even extending into the air above ground a little bit) can i have it?
    (0)

  8. #8
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Tezz_Xivectro View Post
    Railroads (maybe even extending into the air above ground a little bit) can i have it?
    I would think that railoroads would look extremely out of place in eorzea. The level of technology simply doesn't fit them. Eorzea isn't a steampunk setting. It could fit the garlean empire, if we'll ever get to see it, but railroads in Eorzea (no thanks).
    (0)
    Last edited by Abriael; 04-22-2011 at 03:34 AM.

  9. #9
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Abriael View Post
    I would think that railoroads would look extremely out of place in eorzea. The level of technology simply doesn't fit them. Eorzea isn't a steampunk setting. It could fit the garlean empire, if we'll ever get to see it, but railroads in Eorzea (no thanks).
    Not saying I want a train, but in Limsa there are these coal engine type things scattered through the landscape, and in the dat files there is a picture of a coal cart like in mines in XI (not sure if there in the mines in XIV or just dats)
    So the technology for trains (steel and coal, basic combustion) is there, we've even seen things reminiscent of trains
    (0)

  10. #10
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    Originally they was going to add several forms of travel, Stage coaches, Airships, Chocobos, boats etc etc etc
    (0)

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