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  1. #31
    Player
    BloodPact's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    414
    Character
    Atemi'a Arecis
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    Anima´s good because it makes traveling easy for every single class. I agree that it´s a little too convenient and if chocobos or airships are introduced, we´ll (or at least I´ll) only look into those options once we deplete our anima. But I´m sure they´ll find a way to make us use the other transportation methods. They can make it so that you can only use anima to get to gates from crystals and not to crystals from anywhere in the world. Or decrease it to a really low number, to be used only on extreme situations. I´m looking forward to more options.
    (0)

  2. #32
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Abriael View Post
    I would think that railoroads would look extremely out of place in eorzea. The level of technology simply doesn't fit them. Eorzea isn't a steampunk setting. It could fit the garlean empire, if we'll ever get to see it, but railroads in Eorzea (no thanks).
    Not saying I want a train, but in Limsa there are these coal engine type things scattered through the landscape, and in the dat files there is a picture of a coal cart like in mines in XI (not sure if there in the mines in XIV or just dats)
    So the technology for trains (steel and coal, basic combustion) is there, we've even seen things reminiscent of trains
    (0)

  3. #33
    Player
    Hiemdall's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    115
    Character
    Aviendha Ess
    World
    Goblin
    Main Class
    Archer Lv 50
    I say with the event that ushers in the 7th Umbral Era the Anima system is changed. Meaning not everyone can teleport only say magic users (Mages) and they have to train to get the spell and its very limited at first. Anima teleport is great for casual players, but it feels like I've entered in a cheat code. Have us run to the next camp, hire a chocobo, or an NPC that can teleport us. Not make everyone teleportation gods!
    (0)

  4. #34
    Player
    Kailok's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    692
    Character
    Kailok Anarhin
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Thats exactly how I feel. I feel like it takes away from the immersion of the game. I get that casuals wanna save time, but even casuals in other games have to take the time to travel. Just dont make the trip as long. Consider how close the 3 nations are it should only take 5 minutes round trip to get to one city to another on an airship.
    (1)

  5. #35
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Best solution would be to just leave the teleport system how it is and in new maps and areas, avoid making camps, so in the new areas you would be forced to use chocobo/airship/etc in.

    As the years go by people will be more thankful as new players who start in uldah/limsa/grid can get aroudn quickly with their 100 anima then as they progress to the new areas they have to rely on the birdies and ships.
    (1)

  6. #36
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Abriael View Post
    I can read Japanese quite decently. I use GT (and other translation tools) for the Kanji that I still can't recognize.
    Btw, there's a plugin for firefox called Rikaichan that lets you translate kanjis and compounds on the fly. I've found it quite useful during my studies.
    (0)

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