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  1. #1
    Player
    Thotor's Avatar
    Join Date
    Aug 2013
    Posts
    205
    Character
    Faeldi Chantelune
    World
    Moogle
    Main Class
    Archer Lv 50

    Why the queue is not being fixed ?

    Seriously, most if not all problems would be fixed if the queue actually works.

    Players would not need to afk if they know they can actually login instead of spamming the login to bypass error 1017.

    On WoW, we had queues of 4k players with 4 hours wait. Why can't SE do that ?
    (2)

  2. #2
    Player
    AmoryDalis's Avatar
    Join Date
    Aug 2013
    Location
    Ul dah
    Posts
    21
    Character
    Amorydalis Dar'kel
    World
    Malboro
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Thotor View Post
    Seriously, most if not all problems would be fixed if the queue actually works.

    Players would not need to afk if they know they can actually login instead of spamming the login to bypass error 1017.

    On WoW, we had queues of 4k players with 4 hours wait. Why can't SE do that ?
    apprently they tied that que in with df i think and made some huge problem atleast i think i heard something about it on the forums/in game. either way i agree id rather sit in a que this whole time aside from being told log in later when theres a free spot(like when the hell and where the hell are we suppose to know theres a free spot lol aside from spamming login.....)
    (0)

  3. #3
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    The queue isn't malfunctioning, it just doesn't work the way you think it works.

    There is a hard limit on simultaneously logged in players. Once this limit is hit, you get 1017s.

    Once a certain number of people have logged out, the restriction is lifted and floodgates opened, but the server can only process logins so fast. So in the case where a ton of people try to log in simultaneously, this is when the queue kicks in.
    (0)

  4. #4
    Player
    Maddox's Avatar
    Join Date
    Jul 2011
    Posts
    114
    Character
    Maddox Klin
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Nothing like breaking your already broke servers.
    (0)

  5. #5
    Player
    Thotor's Avatar
    Join Date
    Aug 2013
    Posts
    205
    Character
    Faeldi Chantelune
    World
    Moogle
    Main Class
    Archer Lv 50
    I know it is not malfunctioning and it's the way SE intended it.
    But that's also why I say it must be fixed. This where the problem lies. If they had a real queue, there would not be any problem.
    (0)

  6. #6
    Player
    seikenflash's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    107
    Character
    Invisible Black
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Thotor View Post
    I know it is not malfunctioning and it's the way SE intended it.
    But that's also why I say it must be fixed. This where the problem lies. If they had a real queue, there would not be any problem.
    It's not malfunctioning.......but needs to be fixed......wait....I'm confused
    (0)

  7. #7
    Player
    Viirin's Avatar
    Join Date
    Aug 2013
    Posts
    109
    Character
    Viirin Kuruvar
    World
    Hyperion
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Alhanelem View Post
    The queue isn't malfunctioning, it just doesn't work the way you think it works..
    It doesn't work the way that a queue is supposed to work. For evidence that queues are supposed to work differently, see virtually every other MMO ever.

    Honestly the queue thing is my only complaint with this game, and it's only even an issue because the servers are being hammered so hard to begin with. The problem is for sure that the login servers can't handle the amount of people trying to log in, and once the upgrade is done we may find the queue to actually be functioning properly.

    Quote Originally Posted by seikenflash View Post
    It's not malfunctioning.......but needs to be fixed......wait....I'm confused
    Semantics. Pretend he said "changed" instead of "fixed".
    (1)

  8. #8
    Player
    AJ666's Avatar
    Join Date
    Mar 2011
    Posts
    38
    Character
    Gothicknight Genesis
    World
    Balmung
    Main Class
    Armorer Lv 50
    Probably won't need log-in queue once main. is completed. maybe.
    (0)

  9. #9
    Player
    Crashdummy's Avatar
    Join Date
    Aug 2013
    Posts
    17
    Character
    Crashdummy Khammazon
    World
    Hyperion
    Main Class
    Arcanist Lv 17
    Quote Originally Posted by Alhanelem View Post
    The queue isn't malfunctioning, it just doesn't work the way you think it works.

    There is a hard limit on simultaneously logged in players. Once this limit is hit, you get 1017s.

    Once a certain number of people have logged out, the restriction is lifted and floodgates opened, but the server can only process logins so fast. So in the case where a ton of people try to log in simultaneously, this is when the queue kicks in.
    This is wrong. The queue IS malfunctioning. Hell, i have even BEEN in the queue only to get KICKED of it after 30 seconds. How is that functioning well?

    Please stop trying to defend this, the queue IS NOT WORKING.

    The point of the queue is that when people cant log in because the server doesnt have space, they get into a queue.

    Spamming a connection request not only makes people rage, but also generates more work to the server.
    (4)

  10. #10
    Player
    EinherjarLucian's Avatar
    Join Date
    Apr 2013
    Location
    Seattle
    Posts
    151
    Character
    Chalyss Hearthglenne
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Crashdummy View Post
    This is wrong. The queue IS malfunctioning. Hell, i have even BEEN in the queue only to get KICKED of it after 30 seconds. How is that functioning well?

    Please stop trying to defend this, the queue IS NOT WORKING.

    The point of the queue is that when people cant log in because the server doesnt have space, they get into a queue.

    Spamming a connection request not only makes people rage, but also generates more work to the server.
    Correct, the queue is not working properly. You can be in the queue, given a place in line, then suddenly get a 1017 error and have to start all over again. That is not proper behavior for a queue, even a little.

    My guess is that the "1017" error is being returned whenever the server either returns Connection Refused or Service Unavailable. The client sees this (reasonably so) as an error condition. The bug, however, is that the client doesn't retry to update its queue position after getting such an error; it instead returns to the lobby screen. The fix is for the client to realize it's in a queue state, and that it should attempt to retry.
    (0)
    Last edited by EinherjarLucian; 09-04-2013 at 01:58 AM.

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