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  1. #1
    Player

    Join Date
    Aug 2013
    Posts
    1
    Glad someone brought this up. BUMP!
    (0)

  2. #2
    Player
    Ubermann's Avatar
    Join Date
    Aug 2013
    Posts
    82
    Character
    Ubermann D'are
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    Bumpga....
    (1)
    Consciousness creates reality.

  3. #3
    Player
    Nimb's Avatar
    Join Date
    Aug 2013
    Posts
    19
    Character
    Nimb Feybash
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    bumb 10 char!
    (0)

  4. #4
    Player
    Hawklaser's Avatar
    Join Date
    Jul 2011
    Posts
    373
    Character
    Kyterra Lianleaf
    World
    Excalibur
    Main Class
    Scholar Lv 80
    I experience this issue as well, and something I have found I can do to help reduce it is not resizing the window the game plays in if use windowed mode, or set it to full screen via the in-game options. Not entirely sure why this helps with reducing the problem, it still is there, but not as bad as it was.
    (0)

  5. #5
    Player
    Wizzor's Avatar
    Join Date
    Sep 2013
    Posts
    1
    Character
    Wizzor Thirteen
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 38
    Im playing from Russia and i have same problem OP described.
    (0)

  6. #6
    Player
    Molan's Avatar
    Join Date
    Aug 2013
    Posts
    4
    Character
    Molan Darkside
    World
    Moogle
    Main Class
    Marauder Lv 50
    I agree this is an issue we noticed since Beta, and kept reporting it, but I am afraid it is hard coded in the engine and may take a while to completely get rid of it.

    Whoever here is a quick tip on how to actually solve the issue that you have with the area of effect latency. As a tank I use this allot and I never got hit since i figured this out. Somehow it is simply better to run out and right back inside the AOE zone than to just hope you made it out. I know it's odd, but it works. Go on give it a try and you'll see. Mostly I use it against Plumes at Ifrit HM, but works on any mob.
    (2)

  7. #7
    Player
    Snorgrind's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    82
    Character
    Momiji Inubashiri
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    I noticed this too but its not only about running back in but about doing any action that is not running out in straight line, like casting spell, doing sharp turn etc. I usualy use my ranged attack as marauder. Its like there is slower postion report time when your character is runing in straight line than when you are doing other stuff.
    (2)

  8. #8
    Player
    QUAKeR's Avatar
    Join Date
    Aug 2013
    Posts
    18
    Character
    Quaker Chile
    World
    Cactuar
    Main Class
    Conjurer Lv 41
    +1 to OP this bug is really game breaking ...and for healers i know what you mean but dont give up, try to abuse regen so you can keep moving xD

    Thank god i was able to defeat Titan yesterday, i spent like 3 hours falling of the ring and cursing, also i get insulted by people and have to make party like 5 times because of people rage quiting, ironically on his last attack i was knocked out of the ring (because of this #$%#$%#$#$ issue)i died and seconds later he died too, so i get to defeat him while dead xD
    (2)

  9. #9
    Player
    Kuroi_Tsuki's Avatar
    Join Date
    Aug 2013
    Posts
    192
    Character
    Kuroi Tsuki
    World
    Omega
    Main Class
    Thaumaturge Lv 70
    This is getting even worse as of late. And it's quite annoying tbh.
    Playing from EU, 100 mbps connection. World Behemoth.
    I move out as soon as it appears. Yet I still dying. Now people in Dzemael Darkhold say I'm bad just cause I die to these straight line or circle things on last boss, even though I'm far away from them long way before boss finishes casting it. Sucks =/
    (7)
    Last edited by Kuroi_Tsuki; 09-06-2013 at 06:52 AM.

  10. #10
    Player
    Fire-Dragon-DoL's Avatar
    Join Date
    Aug 2013
    Posts
    138
    Character
    Quarion Silverfrond
    World
    Shiva
    Main Class
    Arcanist Lv 55
    This is probably the biggest issue in game, really gamebreaking, I die a lot even if I start moving exactly when I see the danger zone spawn.

    Mostly, because when I'm casting it "takes time" to cancel spell and other time to move out of the zone, basically making me absolutely impossible to avoid some danger zones
    (15)

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