I hope this gets the attention it deserves.
I hope this gets the attention it deserves.
+1! /signed
I only experienced one death due to this lag/animation issue (luckily had people smart enough to stay out of harms way and cure when I'd get hit as a tank in the lv 18-20 dungeons)
I have noticed the delay from when I get out of the target area and still getting hit by the mob ability.
Please fix this SE! It is disastrous on later dungeons!
-Mak
/signed
Even though i have no problem to adapt to this delay in PVE I fear it will become big problem once PVP is implemented. I hope they fix it until then.
-Playing from EU(Czech Rep.), around 100ms ping atm
In beta we complained about this issue it took a while but we got a response!
However the response wasnt great... We were told that beta wasnt syncing like it would when the game went love and while it is better, it does not help.
Unfortunately I live in Australia so I am used to combating some form of latency, however this is really hurting me as a tank, I can't get out of red circles fast enough when I react the split second I see them and more recently in HM Ifrit just standing there and interrupting I would sometimes miss the interrupt even if I hit it at half way through casting...
The issue is the server checks everything we do before it happens and it has a 0.3 second sync time (what we were told in beta)
We need the actions we do to be calculated before air damage/abilities going off to see if we did stun in time! I know this has issues with security if the client takes preference but I would rather a less secure game than one I cannot progress harder content in due to where I live.
I would love a local server but that is t happening, just please do something about how the responsiveness is in game we have given you massive feedback on the subject.
Oh I also forgot I created this gif to show evidence of what the issue looks like. Note I am not lagging and this is the best connection available in Australia.
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Glad someone brought this up. BUMP!
Bumpga....
Consciousness creates reality.
bumb 10 char!
It is really hard for casters and healers to get out of things because there's a split second pause to cancel the cast and before you know its too late heals have long cast times and in a mobile fight its chaos
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