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  1. #1
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Vektrat View Post
    First of all, it doesn't have to happen to everybody to be a bug with the game, specially when talking about a network issue.
    Second, I'm not so sure you're understanding the issue, I've talked to many people who say it's fine, until they pay close attention and you give direct proof (just look at how many people is supporting this thread without anyone having reported anything direct like this before - red zones avoidance put aside), and your single-sided boycott.
    Third, I'm not here to try to convince the community, I believe a LARGE amount of people is suffering from that, and I KNOW it's not client sided, so I'm reporting this to see if they can analyse it; if you and your friends are lucky enough not to be suffering from that, I'm glad, but the problem persists for us, and has always been there.
    I saw all these problems with AOE circles/areas and the lag problems of trying to escape, during beta phase 3, what you are complaining about describes that behavior very well, but with Beta 4 and release, the problems have been largely addressed. By all means try to get more analysis done, but it's not like this topic has never been discussed or addressed by the Developers.

    @Warstryke. If you're getting on for a half second ping time, then there is very, very little that SE can do to help the situation you are experiencing. Even if the latency were only 250ms, that's a half a second round trip, not including processing time at the server and client. I know that overseas latency is more, but EU players are actually getting better ping response from the NA data center than NA players. I have to wonder whether the routing your ISP is using to the SE data center might be at fault...
    (0)

  2. #2
    Player
    Dilaw's Avatar
    Join Date
    Sep 2013
    Posts
    2
    Character
    Dilah Varela
    World
    Odin
    Main Class
    Gladiator Lv 39
    Quote Originally Posted by Kosmos992k View Post
    I saw all these problems with AOE circles/areas and the lag problems of trying to escape, during beta phase 3, what you are complaining about describes that behavior very well, but with Beta 4 and release, the problems have been largely addressed. By all means try to get more analysis done, but it's not like this topic has never been discussed or addressed by the Developers.
    There was a problem if you moved out of the red areas only a little bit if you were playing a special race.
    That one was solved in P4 already by changing the method to calculate the center of the played char but has nothing to do with the general issue Vektrat described and a lot of players seem to have.
    I would suppose that a lot of players that thought that they were affected by the "Center of Character" bug, had the latency problem instead.
    (2)

  3. #3
    Player
    Warstryke's Avatar
    Join Date
    Aug 2013
    Posts
    4
    Character
    War Axe
    World
    Behemoth
    Main Class
    Marauder Lv 20
    Quote Originally Posted by Kosmos992k View Post
    @Warstryke. If you're getting on for a half second ping time, then there is very, very little that SE can do to help the situation you are experiencing. Even if the latency were only 250ms, that's a half a second round trip, not including processing time at the server and client. I know that overseas latency is more, but EU players are actually getting better ping response from the NA data center than NA players. I have to wonder whether the routing your ISP is using to the SE data center might be at fault...
    It's not that, my ISP is fine and I can get out of 'Red Danger Zones' in Wow & Rift just fine...
    Something is weird in FFXIV, Heck i've even tested instantly sprinting out of a Red Danger Zone, and been really far away and you see the red arrow still target you and then bam, you get hit from almost the other side of the room, I should upload a video of it, then you would understand.
    (3)