Quote Originally Posted by Kosmos992k View Post
I saw all these problems with AOE circles/areas and the lag problems of trying to escape, during beta phase 3, what you are complaining about describes that behavior very well, but with Beta 4 and release, the problems have been largely addressed. By all means try to get more analysis done, but it's not like this topic has never been discussed or addressed by the Developers.
There was a problem if you moved out of the red areas only a little bit if you were playing a special race.
That one was solved in P4 already by changing the method to calculate the center of the played char but has nothing to do with the general issue Vektrat described and a lot of players seem to have.
I would suppose that a lot of players that thought that they were affected by the "Center of Character" bug, had the latency problem instead.