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  1. #1
    Player
    Stamar's Avatar
    Join Date
    Aug 2013
    Posts
    11
    Character
    Sweet Dee
    World
    Behemoth
    Main Class
    Gladiator Lv 35

    Standing out of the red, and still getting hit

    Honestly..

    Dying a meter to the left of a boss cause you get hit by his 1 foot wide frontal attack when you're meters away is very annoying

    This will likely prevent me from staying in the long term..

    Anyone else copping this issue day in, day out?
    (25)

  2. #2
    Player
    KhalidTheGreat's Avatar
    Join Date
    Aug 2013
    Posts
    149
    Character
    Swift Claw
    World
    Odin
    Main Class
    Pugilist Lv 50
    (4)

  3. #3
    Player
    Felix7007's Avatar
    Join Date
    Apr 2012
    Posts
    150
    Character
    Felix Anderson
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by KhalidTheGreat View Post
    Haha that's awesome. Saves me time clicking the back button.
    (4)

  4. #4
    Player
    Leafcore's Avatar
    Join Date
    Aug 2013
    Posts
    40
    Character
    Leafcore Haven
    World
    Faerie
    Main Class
    Arcanist Lv 50
    It means you are getting out too late. The damage isn't calculated when the animation starts, instead it is calculated the moment the cast bar above the monster's life finishes. The center of your body needs to be completely out before red area underneath you disappears, which is right AFTER the cast time of the animation. You cannot wait until you SEE the attack animations, you must get out before.
    (19)

  5. #5
    Player
    Regis's Avatar
    Join Date
    Aug 2013
    Posts
    82
    Character
    Regis Trahein
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Yep...like it or not you are just not getting out in time...watch the cast bar above the mobs head or play it safe and get out of the circle earlier than you have been.
    (1)

    Name: Regis Trahein - Free Company: Xen of Onslaught - Now Recruiting at: www.xoohq.com

  6. #6
    Player
    KimimiAvesta's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    223
    Character
    Kimimi Avesta
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Of course it's not unreasonable to make a link between giant red circle's appearance/disappearance and the AOE attack is it? If this isn't a lag issue then it appears to be an animation issue (as it would surely mean that the red target area *isn't* linked to the attack) and needs to be addressed ASAP. It's not fair to have fights rely on this mechanic if it doesn't correlate to what's actually happening.
    (22)

    ~Note to self: Stop logging out in silly hats~

  7. #7
    Player
    Sinbad's Avatar
    Join Date
    Aug 2013
    Posts
    26
    Character
    Sinbad Legend
    World
    Phoenix
    Main Class
    Arcanist Lv 50
    What I like the most about this game is avoidance, you have to act just as quick as real life scenario. Take for example when you drive, you see someone jumping on the road... you stop as soon as possible or risk hitting them, you don't hit the breaks and try to stop when they are near you but instead as soon as you see them.

    Act faster people! I like how tanks get pissed when I tell them to move much faster and they get so dam rude and as a healer I get pissed because they tanks sometimes think oh hold on I don't need to move out because I'm a tank and I can take it.... then bang he/she either dies and blame me for it or just get away with 1 HP and I have to spam heals asap and risk going out of mana :/
    (5)

  8. #8
    Player
    kazaran's Avatar
    Join Date
    Mar 2011
    Location
    U'ldah
    Posts
    635
    Character
    Elrond Peredhel
    World
    Seraph
    Main Class
    Gladiator Lv 50
    There are some mobs where it is delayed and not right.

    There are aothers where it is right, the cast finishes and the mob can stil turn and hit you with it, or arc it over to you. By that time the ability already built.
    (0)

  9. #9
    Player
    Ryuni's Avatar
    Join Date
    Aug 2013
    Posts
    187
    Character
    Tear Grant
    World
    Balmung
    Main Class
    Pugilist Lv 50
    You might learn something by reading this thread:
    http://forum.square-enix.com/ffxiv/t...nd-AOE-markers
    (1)

  10. #10
    Player
    Darkov's Avatar
    Join Date
    Aug 2013
    Posts
    35
    Character
    Sio Dar'kov
    World
    Moogle
    Main Class
    Archer Lv 50
    I'd say in most cases this is simply down to latency, where you appear on your screen and where the server thinks you are can be different, especially if you're not playing from Canada or Japan where the servers are
    (3)

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