Quote Originally Posted by Reiterpallasch View Post
You have people stay in your dungeons long enough to at least be douchebags? Most runs duty finder puts me in have people that just go "oh, no BLM? /leave"
To be fair, once BLM gets the AoE Sleep trait, it makes things pretty cakey. :P

Quote Originally Posted by Szalvias View Post
I've left an instance twice. Once because the healer refused to heal me (Kind of makes it hard to tank.), and once on Ifrit, because I explained the nail mechanic to the party before combat, then when it appeared I marked it "1" and repeatedly told the party to attack it, only to have everyone just keep on going at ifrit... twice... in a row.
I will leave an instance ONLY if a party is uncooperative in such a way that completing the instance is not possible... or possibly if they are just extremely rude and offensive.
I've had the same experience on an Ifrit run. I was playing on a JP server because of 1017 and got grouped up with some random JPs. The tank couldn't keep hate off of the Lancer (I was playing an Archer) and nobody swapped to the nail after I repeatedly spammed <t> {Full Attack!} like 10 times. I gave it two tries and quit.

Luckily most of the instances I've been running have been with my FC so things have gone pretty smoothly. I imagine I'll be dealing with the random group blues once I start leveling other classes though.