Great. New realms will relieve the congestion for new players to a great extent.
But what about the rest of us who have fought the 1017 errors since B4 & have worked to progress?
We've got established toons on one realm. But our spouses, friends and guildies have a mix of characters on other realms where they rolled because it was less congested.
So... 9/3 rolls around, with shiny new servers, and then what?
Are we expected to re-roll there? Are we expected to continue to fight the 1017's on the congested realms to play our mains, while the new servers attract alts and new players?
Or do we just wait till server transfers become available, when we're given the option to PAY for a server transfer?
That's just adding insult to injury.
SOLUTION:
Force server splits - and offer a free transfer or two to every player to redistribute the load and balance the servers at a lower population across the board - allowing for future growth as friends and family join up.
No... we've read all that. Time and again. Nothing in any of the SE statements actually answers my questions.For the love of all that is humane and sane, learn to READ.
A realm/server/world at capacity is not going to be 'fixed' by the addition of another realm/server/world in the same data center.
Adding capacity for more players to create new toons on new realms doesn't change the fact that my friend and family are already scattered because of full realms, and character creation limits, or address the problems with limited login capability because the realms already sustaining it's maximum stable concurrent players.
Maybe you, sir, are the one with a need to learn to read?
Right there..... increased capacity......MOD /topic pleaseIncreasing the capacity of their data center, and adding new worlds doesn't increase the capacity of the worlds already running. They've stated that at 5k concurrent logins, worlds can become unstable. We've seen this problem, repeatedly. While it gets slightly better as people spread out beyond the towns and starter zones - with their current tech and server structure, this is not likely to be able to be increased.capacity of our data centers
To gain more concurrent login's in a single world, they'd likely need to redesign the worlds to encompass phased or instanced zones, and utilize a network of virtual servers and load sharing. It doesn't appear that they are doing this, outside of the duty finder system.
Yeah, I covered that above. Expecting us to pay for a server transfer to fix the problems that are the result of their failure to handle capacity at launch is adding insult to injury.