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  1. #1
    Player
    vexorian's Avatar
    Join Date
    Aug 2013
    Posts
    13
    Character
    Eliza Lionheart
    World
    Tonberry
    Main Class
    Conjurer Lv 50
    fix this..ppl abusing it
    (11)

  2. #2
    Player
    svann's Avatar
    Join Date
    Aug 2013
    Posts
    182
    Character
    Yaro Barake
    World
    Lamia
    Main Class
    Dancer Lv 80
    Dont post exploits in the forums please. Just report it using the in game feature.
    (4)

  3. #3
    Player
    _SaInT_'s Avatar
    Join Date
    Aug 2013
    Posts
    12
    Character
    Saint Bus
    World
    Tonberry
    Main Class
    Conjurer Lv 50
    not a fkn exploit, stop whining and move on.
    (0)

  4. #4
    Player
    Rurushan's Avatar
    Join Date
    Aug 2013
    Posts
    47
    Character
    Rurushan Jijishan
    World
    Cactuar
    Main Class
    Conjurer Lv 12
    Quote Originally Posted by _SaInT_ View Post
    not a fkn exploit, stop whining and move on.
    Would you call it good game design, then? To have all those mobs just there to be avoided? Or are you only saying this because you want instant gratification and are afraid of things changing to actually make sense?
    (1)
    I feel like I'm the only Lalafell that followed standard naming conventions ._.

  5. #5
    Player
    Garnett's Avatar
    Join Date
    Sep 2013
    Posts
    53
    Character
    Alicia Valkyrean
    World
    Ixion
    Main Class
    Arcanist Lv 18
    Sac pull is done all the time in FFXI and is a legitimate tactic to get rid of mobs you don't want to fight, and it has been done every since the anti-MPK update many years ago that made mobs depop. I dont' see how this is an exploit in FFXIV, unless somehow XIV's rules are vastly different from XI's. In fact, if SE fixed this by having mobs not depop when the sac dies, it opens the door to wholesale MPK opportunities.

    They could add doors that only open after you've defeated X trash mobs or make all trash mobs NM-type so that they don't depop, or something.
    (3)
    Last edited by Garnett; 09-03-2013 at 09:17 PM.

  6. #6
    Player
    Enfarious's Avatar
    Join Date
    Jun 2011
    Posts
    704
    Character
    Elasandria Servion
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Garnett View Post
    Sac pull is done all the time in FFXI and is a legitimate tactic to get rid of mobs you don't want to fight, and it has been done every since the anti-MPK update many years ago that made mobs depop. I dont' see how this is an exploit in FFXIV, unless somehow XIV's rules are vastly different from XI's. In fact, if SE fixed this by having mobs not depop when the sac dies, it opens the door to wholesale MPK opportunities.

    They could add doors that only open after you've defeated X trash mobs or make all trash mobs NM-type so that they don't depop, or something.
    Or, simply have the mobs add the entire party to the enmity list rather than just the one person that aggrod the group.
    It's an instance so MPKing is kind of a non-issue.
    Much like gear swapping in combat wasn't an intended tactic in XI, it was an exploit (a means for players to do something that was not originally intended by the design team) but it was one that spread too far and too fast to be fixed. This has not, sac pulling doesn't need to become a 'rule' yet, and if fixed early, then it can doesn't have to become one.
    (6)
    Last edited by Enfarious; 09-04-2013 at 03:29 AM.

    XIV Pad: http://xivpads.com/?Elasandria-Servion-Hyperion
    Linkshell: http://sd-is.guildwork.com
    Rig: https://www.dropbox.com/sc/jv56yukhpi7413q/gQTzd-DS9y
    FX-8150 @4.1GHz; 8Gigs ripjaws @1600; OCZ Vertex 3 128GB SSD; WDC 1TB HDD;
    XFX Radeon HD 7970;

  7. #7
    Player
    Valiant's Avatar
    Join Date
    Aug 2012
    Posts
    163
    Character
    Valiant Lightsworn
    World
    Lamia
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Enfarious View Post
    Or, simply have the mobs add the entire party to the enmity list rather than just the one person that aggrod the group.
    It's an instance so MPKing is kind of a non-issue.
    Much like gear swapping in combat wasn't an intended tactic in XI, it was an exploit (a means for players to do something that was not originally intended by the design team) but it was one that spread too far and too fast to be fixed. This has not, sac pulling doesn't need to become a 'rule' yet, and if fixed early, then it can doesn't have to become one.
    how was gear swapping not intended in 11? i used to do it all the time on my summoner... different gear for different summons
    (0)

  8. #8
    Player
    CyrilLucifer's Avatar
    Join Date
    Aug 2013
    Posts
    1,393
    Character
    Holy Emmerololth
    World
    Mateus
    Main Class
    White Mage Lv 90
    Honestly, the most frustrating part is that no one does AK without this method. You can't get into a DF run that doesn't want to "speed run" it. I'm okay with speedrunning (actually prefer it in Wanderer's palace), but sometimes I just want a nice, normal run.
    (1)

  9. #9
    Player
    Burritoboy's Avatar
    Join Date
    Jun 2013
    Posts
    116
    Character
    Oni Darklight
    World
    Moogle
    Main Class
    Archer Lv 60
    Quote Originally Posted by CyrilLucifer View Post
    Honestly, the most frustrating part is that no one does AK without this method. You can't get into a DF run that doesn't want to "speed run" it. I'm okay with speedrunning (actually prefer it in Wanderer's palace), but sometimes I just want a nice, normal run.
    I done three runs yesterday full clear and about five fast so it's not the only way the dungeon is being run.
    (0)

  10. #10
    Player
    raheem's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    24
    Character
    Big Red
    World
    Masamune
    Main Class
    Lancer Lv 50
    Working as intended.
    (7)

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