Low priority, plus it places an unnecessary premium on the CPU/GPU processing power of computers. We already have some form of physics in the game, in terms of objects on our characters' bodies. If that programming was extended to the character skeletons themselves, that would create a huge amount of processing overhead which will easily overwhelm even a quad-core CPU.
Therefore, ragdoll physics are not feasible for an MMORPG.
APB, city of heros/villains,and requiem:bloodymare use ragdolls
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