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  1. #1
    Player
    Elesion's Avatar
    Join Date
    Sep 2013
    Posts
    6
    Character
    Sigarda Herons
    World
    Exodus
    Main Class
    Arcanist Lv 45

    SE Devs, when can we expect ANC/SCH adjustments?

    I have seen a lot of discussion on other forums such as reddit, and community site forums but I have not seen anywhere if anyone has actually asked the question.

    When are we going to see Arcanist/Scholar/Summoner adjustments/fix? Currently the class/job feels very broken.

    Issues:

    #1 no ability to macro pet abilities such as mouse over.

    #2 after putting the pet on "steady" and and using a pet ability manually, the pet automatically goes back to guard mode and spams all its cool down abilities.

    #3 no ability to choose which pet abilities are auto-cast or turned-off.

    #4 Knock backs and unavoidable damage that kill the pet.

    #5 A gambit system like in FFXII where the pets will use their abilities based on certain conditions?

    Thank you for your time.
    (9)
    Last edited by Elesion; 09-04-2013 at 09:52 AM.

  2. #2
    Player
    SlopOrion's Avatar
    Join Date
    Aug 2013
    Posts
    19
    Character
    Slop Orion
    World
    Ultros
    Main Class
    Arcanist Lv 50
    Should also add the fact that the pets die far too easily (was doing Aurum Vale and couldn't heal the first boss at all - Eos died by the third stack when I was healing her, second when I didn't try).

    The fact that they are usually too slow to move out of most bosses moves, and that they heal themselves, really limits their usefulness in a party. When they flat out die due to unavoidable damage, it severely hinders the class (to the point where I can't even do Aurum Vale as healer and have to queue as Summoner).

    WoW pets used to have the same problem, which really killed Hunter dps until they fixed it. Pets in WoW have a damage reduction to AoE effects and are immune to most stacking debuffs.
    (1)

  3. #3
    Player
    sharazisspecial's Avatar
    Join Date
    Mar 2011
    Posts
    672
    Character
    Bunny Boo
    World
    Excalibur
    Main Class
    Conjurer Lv 60
    we need pet adjustments they are broken atm. We should be able control them while castin too.
    I luv your point 3 of choosing what it should recasts, just like other games .It will fix a lot of problems.

    Eos sux atm due to her wasting abilties. serene keeps overwriting the skillspeed buff and giving the boss silence resistance.

    I wish the pet would follow me better and not stand in aoes -_-. It seems like any ground residual aoe or debuff will kill the pet extremely fast. They could just make the fairy untargetable as a quick fix.
    (3)
    Last edited by sharazisspecial; 09-04-2013 at 11:14 AM.

  4. #4
    Player
    Rajan's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    7
    Character
    Rajan Kian
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    While on your mount, you currently cannot use any pet functions, resulting in the loss of your pet during aggro.
    It would be helpful to at least use the "heel" function to keep your pet from fighting, as well as the "away" function.
    (3)
    Rex Quondam, Rexque Futurus

  5. #5
    Player
    Sithconjurer's Avatar
    Join Date
    Aug 2013
    Posts
    46
    Character
    Fularis Grahf
    World
    Balmung
    Main Class
    Conjurer Lv 66
    The three main changes that need to occur for the Pet in my opinion are:

    #1 immunity from killing effects that are non-removable or require activation of surroundings to clear.
    #2 Drop Obey / Auto system. Allow the player to toggle which skills are auto and which require command from player. Problem solved for that instantly.
    #3 Allow pet commands during casting of spells and GCDs. If not that, at least allow it for Place. Not being able to use Place command during casting and GCD is very aggravating when many spells are 2.75-3 secs and GCD is one sec after instants. Moving pet out of AoE effects requires quick reaction and efficicency and current system does not allow for that.
    (3)

  6. #6
    Player
    TeddyPrime's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    86
    Character
    Teddy Maximoff
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    I haven't had any problems with the AoEs so far - and even if they do die, you just have to overweigh the casting time for resummoning over healing someone else.
    (0)

  7. #7
    Player
    Elesion's Avatar
    Join Date
    Sep 2013
    Posts
    6
    Character
    Sigarda Herons
    World
    Exodus
    Main Class
    Arcanist Lv 45
    i understand that there are alot of other healing topics/discussions going on, but I don't feel any of them weigh as much as this does since it is addressing "broken game play" mechanics that need to be addressed asap or it is a huge detriment to the arcanist community.

    frankly at this point I do not see a reason to leveling up ACN any further until we get some positive confirmation, better to reroll tank or level conjurer more.

    Lets try to keep this bumped so we can get some traction from the devs shall we?
    (0)