Quote Originally Posted by Rentahamster View Post
I'm not sure if the SP reward is the only thing that's gonna be added to 1.18 behest. I hope not. I'm kinda bummed that there isn't any present solution to the boring "boss" at the end of behest. I mean, really, is it that hard just to program the existing last boss to spawn a huge beastman along with some minions? That should take only like, an afternoon to implement and a week or so to test.

As for monster variation, why is still just in the planning phase? I mean, is it really that hard to change the monster spawn table for each behest? This should have been fixed 6 months ago. Why is this taking so long? lol.
I can think of a hundred more important issues to deal with from the top of my head.

But, ah yes. They have infinite manpower and infinite resources, so they can work on everything simultaneously and finish it all in an afternoon. Prioritizing is for those fools who are chained by petty details like reality.

Thanks for the translation, anyhow.