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  1. #11
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    305
    all they need to do is B list Item in menue. easy and simple
    (0)

  2. #12
    Player

    Join Date
    Mar 2011
    Posts
    837
    PLEASE implement this.
    (0)

  3. #13
    Player

    Join Date
    Mar 2011
    Location
    Super Mario World Stage 2 Behind the bush.
    Posts
    225
    how about auto sell junk button
    (0)

  4. #14
    Player
    Maya_Fey's Avatar
    Join Date
    Mar 2011
    Posts
    16
    Character
    Maya Fey
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    This would be really useful!!

    along with a buy back option!
    (0)

  5. #15
    Player

    Join Date
    Mar 2011
    Location
    Super Mario World Stage 2 Behind the bush.
    Posts
    225
    junk items should be colored grey. and rare items should be colored yellow . just so u dont get confused and sell rare items.
    (0)

    Dance like you mean it !

  6. #16
    Player
    Nephera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    I would auto throw away nearly all food so fast it would start a famine.
    (0)

  7. #17
    Player
    Razzle's Avatar
    Join Date
    Mar 2011
    Posts
    749
    Character
    Razu Erisu
    World
    Omega
    Main Class
    Conjurer Lv 70
    I got 2 request on the subject:

    1. Please make it possible to "Give" (through your loot list) to another player even though you're far...

    I'm an Archer and I don't need ANY materials, yet my Gladiator partner do.

    It is VERY annoying having to chase them to give them a single material and MUCH more annoying to give them ALL of the materials after a mob dies... Just make it so if you're in party range (IE - you see their actual HP and not "???") You can give items away regardless of range.

    Right now you can only Give if you're in trade range... Which is SMALL range...

    2. I never understood the reason, so I'll be happy if someone explained... WHY the trade window only have 4 slots?!!?!?!?

    After each evening of SPing I have to sit in town making 2349482942942942984298 trades, in this ALREADY slow, laggy and choppy Trade Window, to transfer everything to my partner...

    PLEASE add slots! Why four?!?! XDD
    (0)

  8. #18
    Player
    PikachuLink's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    340
    Character
    Zora Zora
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Evangela i did a behest or 2 earlier tonight with you and when i got back to town i had to spend like a good 5-10 mins or so clearing crap out....ANY I ACCIDENTLY THREW AWAY MY HOWLING TALONS! i gmed and they said they couldnt give me them back.....i want quicker way to vendor the crap i dont want and i want a buy back system asap now imma have to go kill pyrausta again for an hour or 2 to get my 25 pugilist weapons back for my 25 or so pugilist. but i wanna be able to discard or vendor faster. its very annoying.
    (0)

  9. #19
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    The real question is: what is considered JUNK since every item you drop is useful to some DoH ? <_<
    (0)

  10. #20
    Player
    Razzle's Avatar
    Join Date
    Mar 2011
    Posts
    749
    Character
    Razu Erisu
    World
    Omega
    Main Class
    Conjurer Lv 70
    In my opinion, with the raise of class-specific equipment showing up:

    They should just make 100 slots of inventory for equipment, and 100 for materials and misc. Like a different tab (Crystal tab, Currency tab)

    Class specific equipment is just going to increase from now on, and if FFXIV is a game that want to encourage class changing, it should add some kind of solution to this... Low rank players don't feel it much right now, but player who rank 3-4 classes starting to feel the pain as they rank higher.
    (0)

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