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  1. #1
    Player
    Leknaat's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    495
    Character
    Leknaat Phoenix
    World
    Hyperion
    Main Class
    Miner Lv 70

    Add time until SP/Physical Exp reset in /clock?

    I'd really like to see a counter/countdown to when Physical and Job exp resets. Maybe with /clock. It seems the information is already there since it's obviously stored/saved somewhere on the server side. Maybe SP reset would count down on the job you're on at the moment you type /clock.

    I find it difficult to keep track of when my various crafts reset (yes I do write it down but I seem to be off somehow - being in a hospital for a few days can throw things off :/).
    (0)

  2. #2
    Player
    Jinko's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    If you mean fatigue they are planning to remove it at some stage I think.
    (0)

  3. #3
    Player
    Leknaat's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    495
    Character
    Leknaat Phoenix
    World
    Hyperion
    Main Class
    Miner Lv 70
    The question is 'when'. We know 'eventually' but I personally can't imagine them removing it until they THINK they have a decent amount of endgame content. Otherwise people would get to r50 and they'd run the risk of those people not logging back in when they DO get around to endgame content.
    (0)

  4. #4
    Player
    Martyr's Avatar
    Join Date
    Mar 2011
    Posts
    100
    Character
    Kenjiro Wolfsbane
    World
    Balmung
    Main Class
    Scholar Lv 78
    I actually think this would be pretty neat. Would be nice to be able to plan ahead what job I'll be able to use and when.

    Would also like a counter of some sorts that tracks gathering fatigue. I keep hearing that you have an invisible number that starts at 2500 and counts down with each gather, then restores by 100 every hour. Would be nice if there was actually a visible representation for this somewhere.
    (0)

  5. #5
    Player
    Lienn's Avatar
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    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Adding this to /clock would be very problematic...every class has its own surplus timer.

    But they do could add a /surplus command where you can specify which surplus timer you want to see...like:

    /surplus mrd = shows the timer for surplus reset of MRD.
    /surplus phy = shows the timer for physical surplus reset.
    (0)

  6. #6
    Player
    Leknaat's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    495
    Character
    Leknaat Phoenix
    World
    Hyperion
    Main Class
    Miner Lv 70
    My idea was that it would only check the surplus on the job you were currently on. I like your idea though. Having to change jobs would be sort of annoying in its own way
    (0)

  7. #7
    Player
    zaviermhigo's Avatar
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    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Yeah I was thinking about how problematic it would be to add this, since everyone's fatigue will reset at different times, you can grind off fatigue on another class (its punishing sometimes), or you could wait it out (also punishing), so I think the number would only be base what you would have to wait it out for, and past that, adding in how much you played a different class and such would get trickier.
    (0)