Gets my vote, if...
If it's a smooth & easy to use system.
No need to make it too compliacted.
Pick a dungeon, pick LFG....wait a few sec & here we go!
Gets my vote, if...
If it's a smooth & easy to use system.
No need to make it too compliacted.
Pick a dungeon, pick LFG....wait a few sec & here we go!
I used to be Noomy...then i took shiva's Hail Storm to my knee...
ya never understood why people even continue to argue about this. If you don't want to use the function which seems like 90% of you then don't use it and let the other 10% of the people that want to use it, use it.
Every MMO that I have played with cross server feature is still thriving today. So you are wrong Chime85, Why do I promote? Because I love the system.(moreso I love having more options)
Last edited by Dargoth_Draconia; 04-21-2011 at 07:08 AM.
Well in that case Dargoth, why not a system which searches IN-world. Surely that is something a bit more in between. You get to have a streamline party search engine, and it is kept within your community.
If anything, those good players you play with, you can play with again and again



If you read that dev post again that is coming FIRST. They are simply also thinking of adding cross server dungeon partying as well, they may have been fishing for a response and well they got one.Well in that case Dargoth, why not a system which searches IN-world. Surely that is something a bit more in between. You get to have a streamline party search engine, and it is kept within your community.
If anything, those good players you play with, you can play with again and again
Personally like this idea if a measure of control if given to the player, some of the reasons why people don't like it seem a little silly. Being able to play with more people makes it feel like a single player MMO? That makes a lot of sense, the game does not change from one server to another it may give the illusion of being around more incompetent and rude players and that's what happens when you enlarge the pool. Same thing happens in MMOs that are very, very popular. Or any other kind of place where many people gather, c'est la vie.
Nice to see elitism is still well and alive in the FF Online community, props. /sigh It's right up there with people who don't want to play with other cultures and countries. Just let me play with who and what I know! Go ahead but if developers seriously listened to that they would do exactly what you fear, diminish playing with others. Contradictions are fun!
That's part of the game. If you don't want to run into that don't use the feature.



I had many groups in FF11 that didn't know how to play, that AFK multiple times for long periods, hell I remember getting a group to do Promy-V it took me like 4 hours and then 1 of the people AFK'd and didn't come back.Wait until you find yourself in a party with 7 of the most incompetent players in the game each time you sign up. Not only are they not bright, but they don't know how to play their class well, or it's their first time. You'll be in the dungeon for 30-40 minutes longer than it takes a normal group of players, but when you get to the final boss, they start DCing or the LSD they took before the dungeon finally kicks in and you fail. 30-40 minutes down the drain.
lol. It makes for an epic story that you'll tell all your friends about, and a thread dedicated to the player of incompetence that you'll feel obligated to post on your server forums.
Being anti-social can only take you so far in a MMORPG.
That's what happens when you play with other people, shit happens.
People always go on about how good the community was in 11 and yea it wasn't bad, but it was no frikkin picnic either, elitism ran wild everywhere and if your class wasn't in the select few you were SOL.
I think if SE want to encourage casuals then it makes perfect sense to make the game as accessible as possible, which probably included cross server/world party systems.

It'll happen even more with people that sign up for a dungeon and you're placed into a party with random people you've never met. Not only do you not know their playstyles, but these people in particular might go AFK more often or permanently half-way through.I had many groups in FF11 that didn't know how to play, that AFK multiple times for long periods, hell I remember getting a group to do Promy-V it took me like 4 hours and then 1 of the people AFK'd and didn't come back.
That's what happens when you play with other people, shit happens.
If you're familiar with middle-high school groups at public schools where the teacher picks your partners for you, you might find yourself in a group with someone who's sub-par and often copies off you or is borderline mental. Grouping with this kid is like using the cross-world group finder. You're better off finding a group in town and checking out/chatting up the players before you join up, or partying with friends you're familiar with.
Doing a dungeon without communication could be possible, but it certainly won't be smooth. I don't know why anyone would want to set themselves up for an experience like that.
Piracy
Sigh............... FOX News.
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