Quote Originally Posted by gl0ry View Post
Honestly there are a lot of ignorant responses in this thread. I am a competitive computer enthusiast that benchmarks and overclocks

I have an i7 3770k @ 5ghz and 2 GTX 780s in SLI.

I can tell you that without a shadow of a doubt there's something wrong with the optimization in this game. With SLI on, the GPU usage is extremely inconsistent. Frame rates are better in some areas, and just as low in others. I've posted in numerous threads about this.

There's not much drivers can do because the issue is within the game code itself. The benchmark is wonderfully optimized and I score around 23k there. The scaling is amazing and both GPUs have great usage. In the actual game there are only certain circumstances where both cards work properly.

Anyways I'm tired of talking about it. People can think whatever the want, maybe they're happy with their performance, but my avg fps in the benchmark was over 200. I should not be getting 30fps in a city. The fps is 30 with one card, and it's 30 fps with two cards enabled in SLI. My CPU has about 35% load with hyperthreading on, so don't even bother talking about some CPU bottleneck. an i7 3770k @ 5ghz is a golden chip.
Yeah, since I've notice that I had this FPS loss problem starting in P4 and ahead, using the same rig (GTX 680, i5 2500, 8GB RAM) as in previous beta phases, I knew it would be with a great chance the game code itself was the one to blame. Something went wrong with the client from P3 to P4 and so on. I've been able to score about 13k in Benchmark, I shouldn't be having ~40 FPS in empty areas while running consistent 60 fps in heavily crowded FATE (like the ones in Drybone, at the bridge).
Tera Online have a bad coded client and doesn't matter which rig you have, you'll always face a huge FPS loss in cities or in some battles. I think it's the same problem with FFXIV:ARR.