i7-4770K @ 4.8 does just fine.Seriously though, I wonder how well (if there would be any benifit) one of those new 9k AMDs or an IB-E would play.
Edit: Anything past your monitors refresh rate is a waste. Sometimes people forget this.
i7-4770K @ 4.8 does just fine.Seriously though, I wonder how well (if there would be any benifit) one of those new 9k AMDs or an IB-E would play.
Edit: Anything past your monitors refresh rate is a waste. Sometimes people forget this.

solid 60 fps till you look at the direction of that aerthryte, and its a killer goes as low as 28 fps on a i7 3770k @4.5ghz, gtx 690 340.29 drivers and samsung 840 ssd
by the way.
there are a couple things that will help you out with your fps until they optimize the engine a little.
Occlusion is the big one, this disables rendering objects that you arent looking at. it has no effect on your visuals and will increase your FPS by a lot.
shadow resolution and shadow cascading to normal. that will help as well.
under display options turn off frame limiter. if youre sensitive to tearing like i am turn on vsync and triple buffering through catalyst or nvidia control panel.
That's a separate issue of simply those areas being congested with player characters and objects that are rendered by the CPU. What we're describing is that in open areas with no visual activity on screen, panning the camera depletes performance to unnatural levels - and by pan I don't mean 360, 180 or even 90 degrees. A simple flick of the mouse or analogue stick and NOSE DIVE goes the FPS.
by the way.
there are a couple things that will help you out with your fps until they optimize the engine a little.
Occlusion is the big one, this disables rendering objects that you arent looking at. it has no effect on your visuals and will increase your FPS by a lot.
shadow resolution and shadow cascading to normal. that will help as well.
under display options turn off frame limiter. if youre sensitive to tearing like i am turn on vsync and triple buffering through catalyst or nvidia control panel.
Yes, not so much and yes you can disable any frame limit/vsync in game and use one at the driver level. However I haven't seen any noteable difference in performance or smoothness via one method over the other.
After testing on two different systems (and i7 960@3.6ghz with a gtx 770 and an i7 3770k stock with a gtx 760)That's a separate issue of simply those areas being congested with player characters and objects that are rendered by the CPU. What we're describing is that in open areas with no visual activity on screen, panning the camera depletes performance to unnatural levels - and by pan I don't mean 360, 180 or even 90 degrees. A simple flick of the mouse or analogue stick and NOSE DIVE goes
I think both issues are actually related. I get the same drop when panning, particularly when panning while facing the general direction of any quest hub. EVEN when the hub is a mile away and not visible.
Yet when I'm in the thick of the action/crowds in the quest hub my FPS on both systems are 40-50 fps sometimes. I agree, this game is well optimized in some ways, but in other cases, Somthing needs to be tweaked. (drivers or optimizations made by the developers)
My guess is that the game is loading/caching and rendering assets that the player does not see, and it's being done in some cases,unnecessarily which causes even good setups with OCs to chug.
I'm not opposed to OCing a system for performance, but an i7 quad core or an i5 should not be to blame of there is Somthing that needs fixing in the game.

Same thing is happening to me. I got like 8k on the benchmark using mobility radeon hd 5870 crossfire. I can get a solid 60 fps for awhile, even if crazy fates....nothing even changes in the environment around me and I drop to 16 fps....I already posted about this on the forums awhile back. Uninstalled and reinstalled my drivers, got the 13.8 beta drivers....still nothing =/ I dunno what it is.

that not high end build yet. for pure performance use windows 64bit ultimate version. hardware cant full perform with home basic. gtx 670 what model? im only use gtx 260 old model can perform maximum graphic without lagging. amd core is better to accelerate and maintain FPS. but importance is your GC spec. if only 1-2gb ddr5 128 bit still can get full perform. try to get above 256bit for your gc. my gc just need a bit tweak OC with crosshair formula V with AMD black Edition Core. FPS maintain in 60 - 90....Build:
MOBO: z77 fatal1ty performance
GPU: GeForce GTX 670
CPU: i5-3570k @ 3.4ghz
RAM: 8GB DDR3 Corsair Vengeance
PSU: TX-Series 750W Corsair
OS: Windows 7 64-bit Home Edition
With my specs, I can't even run the game on High (Desktop) with a stable 60 frames. It's very unstable in cities which is somewhat expected, but even outside the city questing I get this same problem. I use Unigine to benchmark my GPU considering the Extreme HD feature on it pushes your GPU to its limits. Having FPS between 35-40 means you can generally run any modern game at 60+ FPS.
Unigine Extreme HD Benchmark:
FPS:
40.5
Score:
1695
Min FPS:
22.0
Max FPS:
76.6
My computer can run other games perfectly fine such as Saints Row 3 and Skyrim on Ultra. I understand MMOs can not necessarily be compared with non-MMO games in terms of performance, but this game is decently optimized from what I've been told.
I have the latest beta drivers for my GPU and I have even freshly installed Windows 7 trying to find some sort of problem that I could fix.
My temperatures are fine when running as well. My CPU stays at about 40C and my GPU runs at about 50C.![]()

Microsoft Ultimate has more performance than Home Edition.....? What are you smoking man. And you using Ultimate is probably a pirated version, cos nobody is ever going to pay for anything than a Home Premium for day to day use.that not high end build yet. for pure performance use windows 64bit ultimate version. hardware cant full perform with home basic. gtx 670 what model? im only use gtx 260 old model can perform maximum graphic without lagging. amd core is better to accelerate and maintain FPS. but importance is your GC spec. if only 1-2gb ddr5 128 bit still can get full perform. try to get above 256bit for your gc. my gc just need a bit tweak OC with crosshair formula V with AMD black Edition Core. FPS maintain in 60 - 90....
AMD Athlon IIx4 641 Quad Core 3.50ghz
16GBs RAM
ATI Radeon HD5670
Win7 Ultimate 64bit
Mine working fine, can use the high setting without problem too![]()
i7-3820 @ 4.5 GHZ. 4x4 GB 1666mhz DDR3. 256 Corsair Neutron GTX. Msi Lightning GTX 680 No OC. ~45 FPS intown. 150Core/700Memory OC ~ Unstable 50-60 FPS in town. 10x FPS outside. Sigh... Everything still looks better on 120 Hz despite being unable to draw the frames. Oh and max detail.
Has anyone figured out the weak link yet?
Last edited by Jackolantern723; 09-12-2013 at 05:07 PM.
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Seriously though, I wonder how well (if there would be any benifit) one of those new 9k AMDs or an IB-E would play.
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