What if a player logs in, and ends up spending two hours looking for a dungeon group. Is that better?
Dungeon queues for DPS in WOW are 1+ hour, so sure why not.
Oh, I'm sorry. I didn't know I was posting on the WOW forums... better check my bookmarks. I'll move along.
Also, FFXIV allows you to have multiple classes available to a single character... which opens up a lot of options. Just FYI.

I say no to cross-world grouping!
You don't need a reason to help someone~
Cross-server dungeons are a horrible idea. Any positives it may have are far outweighed by the negatives. Do you want to totally kill the communities on every server, producer? I know it makes content easy to approach, but you will play with people you will never see again. Why that is a good idea or should be supported is beyond me. What was special about XI was the server-based communities where you played with a certain playerbase for years, getting to know them in the many years you played the game. It was worthwhile to make friends, because you actually had a chance to meet them after the party was over. All you're doing is making us play with NPC's that act like humans but are irrelevant to me, thus not worth the communication.
I will also be incredibly sad if you are planning to make the content so easy that just about anyone can clear it (because that's what you have to do when you won't make it so I can choose who I invite and the LFG tool does not discriminate anyone).
Simply said, not everything other MMO's do is good for this game and something you should imitate. MANY THINGS ARE, BUT NOT EVERYTHING.
More important than accessibility, is that you promote socialization. This system does the complete opposite.
The major appeal about FINAL FANTASY is that you can experience memorable stories. And MMORPG's allow for completely unique way of experiencing said stories, by playing with other people while competing, fighting, making alliances, even falling in love and getting yourself known in the community. It is a special type of storytelling single player games can not replicate. What you are about to do completely ruins this type of storytelling. I hope you are aware of this, as the game moves along.
If it's not an easy task to implement, don't worry, we understand if you can't do it. Use that time on something else instead.
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