SE put all this gorgeous work into these incredibly entertaining instances. But with how the exp stands, I can get about triple the amount of exp doing fates than I can in the same amount of time doing an instance.

It really is unfortunate too because Fates have become the most monotonous and frustrating thing ever. Wait in central area, spot a Fate, run there and hope the monsters render fast enough for you to tap as much as you can before the zerg come to get full exp. Repeat for hours and hope you're lucky enough to have a few black mages or white mages (after holy) in your party to get you some good exp chains.

There is absolutely no strategy in the Fate system as it stands, so why is it more rewarding to exp off of them instead of taking advantage of these amazing instances multiple times that require communication, effort and are a ton of fun?