are repair costs a little too much? is SE panning to reduce the cost? I feel that the current system is a little much.
are repair costs a little too much? is SE panning to reduce the cost? I feel that the current system is a little much.
Do you mean with the repair NPC?
If so then I'd recommend just getting other people (or rank up craft classes to do it yourself) to repair it. It's much better as you can set the reward price and generally you don't need to set it too high unless it is high ranked equipment.
Also when an item is repaired by a player it gains it's full durability value back, whereas the NPC only restores it to 75%.
I don't think SE are planning to reduce the costs through the repair NPC at this time, however.
Hope this helps.![]()
Last edited by Adol; 04-21-2011 at 05:27 AM. Reason: no point double posting
Considering the amount of gil in this game no they aren't, of course nobody uses them because they can get infinitely cheaper repairs from crafters.
Perhaps lowing the prices would encourage players to use the NPC more, although I', sure crafters would kick up a stink that they are losing their income.
As there isn't really any other way of taking gil out of the economy at the moment I think the costs will be here to stay unless SE make obtaining gil harder or create more gil sinks...
I won't complain if crafters stand in front of me 24/7 and repair my stuff immediately when I ask them to do
lol you use repair npc? lolol. Repairs are no problem with me and I havent used the npc since launch. All I can suggest is carry multiple weapons. As a mage I enjoy having both wand and staff on hand for variety. One wears out and I'll swap in the other if I haven't made it back to town yet. After the latest alterations to how weapons and equipment wear you almost never need to repair. whatcha griping about? It's so easy and you gotta go do this omg
My XIVPad: http://xivpads.com?2031148
I don't think there is any single problem with the whole repair system.
This is an MMORPG, things are supposed to be done by player, NPC is the backup option.
And ppl really need to aware of their full inventory, dunno how many time ppl whining no one is repairing their stuff because they dunno they are full. All you have to do is just go to Ul'Dah and make sure you have space, and of course, a non-insulting price offering to our respectable crafter.
It is just that simple.
Last edited by Timotheus; 04-21-2011 at 07:10 AM.
I'm carrying 10 staffs now
what a fail system
everyone who said no problem are crafters, of course you have no problem
There is no problem with the craft system and the repair NPC is supposed to be an on-the-fly kind of thing so I agree with the cost.
@ Evangela: If you are carrying around 10 staves, that's your fault..not SE's.
Healer strike is ridiculously foolish and accomplishes nothing
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