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  1. #23
    Player
    Asmodeus's Avatar
    Join Date
    Aug 2013
    Posts
    114
    Character
    Velvet Silvermoon
    World
    Leviathan
    Main Class
    Gladiator Lv 42
    I think marking is overrated when tanking, we keep seeing this but dont really see how to keep aggro itself. The first 3 or 4 dungeons you can get away with fb/sb/roh/flash but it doesn't cut it later on. If you need to mark the mob then the you need to take a few mins to explain the gameplan before running off all leeroy jenkins.

    The game might make you believe that is all but you need to rotate your attacks, fb/sb/roh on first mob flash and then rotate your combos, fb on one sb on the next one roh on the next then flash etc. Also gear is very important on a tank, if you have all white gear you gonna take more damage etc and everything will be that much harder over all. After the first 3 dungeons don't be afraid to farm for some gear. Macros are your friend when it comes to buffs, use it and abuse it.

    edit:
    Quote Originally Posted by Aphel View Post
    True..
    I don't mean it is a bad idea only that it's seems to be something that is said over and over and doesn't seem to be the most important thing in tanking. Dps should know to stick to your first mob you attack, like you say team make makes a difference too. Seems to me if they stay on the first critter till its dead by the time it dies it doesn't really matter which one they hit as you should have decent aggro on the rest via your rotations an flash, ofc I will say at beginning of quest if mob X pops up kill that one first if there is a kill order, I just expect dps to use a bit common sense.

    What is great if when person casting sleep marks the mob so we all know to leave that one alone, dps avoids it and I can drag rest of mob away from it.

    They need to get rid of the post limit in these forum it's silly, we can't have a proper conversation with that in place lol
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    Last edited by Asmodeus; 09-04-2013 at 09:54 AM.