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  1. #1
    Player
    Vektrat's Avatar
    Join Date
    Aug 2013
    Posts
    173
    Character
    Vektrat Pirineu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Hi Durzo

    I felt pretty much like you at the start, and I was "scared" of "it's just happening again".

    I'm 50 for a while now, and enjoying the game a lot, I'm actually very pumped and every day more at what is coming at the end game.

    I'm a hardcore EQ1 player, and played everything else (not FFXI, and not a ridiculously big fan of FF).

    Let me tell you a few things I experienced:
    • It is true that it's mostly spamming 1-2 skills on EVERY class, I saw this pre-30s and I was dead worried of this game being so dull and with a great lack of combat options. This totally changed at 35-40+ for me (monk), and now in the end have a plethora of skills and rotations to do
    • The GCD is something that worried me, and I hate it, for non-casters it's ridiculously slow. Since I'm a monk and have high skill speed I don't have this issue anymore, don't know about your future
    • Dungeons are dull and stupid, totally agree and also felt like this. From level 34 on, this will change, and they will be more dynamic and require more brains, at 50 many dungeons (and hard modes) are starting to be really hard and fun
    • The endgame seems really built up and polished, there's sets of armor, upgrades, you know what to farm, different options to gear up, and you can see your progression path ahead, dungeons at early 50 (hard modes) are obvious gear checks over and over
    • Questing is annoying, FATEs to, I hate the lack of promoting grouping, elite areas, and better dungeon run rewards (in EXP terms), but well... that's a commnon trend lately

    Summarizing, the game is increadibly repetitive, easy and dull up to level 35, from there on it starts getting more challenging (dungeons), but the real fun will start from 44-50 on.

    I agree with you it took too long for the game to become challenging or dynamic
    (0)

  2. #2
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    I see your lengthy journey to level 30 has given you incredible insight as to how the whole game plays.
    (0)

  3. #3
    Player
    Tsuroku's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    61
    Character
    Tsuroku Senshiru
    World
    Ultros
    Main Class
    Arcanist Lv 20
    Quote Originally Posted by Durzo View Post
    I don't get how most of you feel this game is so amazing that the server issues are merely a road bump to an amazing experience. Firstly, I'm not quitting...yet, but a lot of my friends are slowly vanishing and I will eventually follow.

    How, in any way, is this game revolutionary?

    1. 2 1/2 second Global cooldown makes for incredibly boring gameplay.

    2. Most classes just spam two moves. It's incredibly scripted. They have more, but its obvious which moves do the most damage, and are critical.

    3. Fates give too much XP, and are far from imaginative, just spawn a bunch of otherwise regular mobs, woo!

    4. Dungeons have no personality, bosses are stupid easy.

    5. All characters look almost exactly the same, as does armor styles.

    6. Lack of limit breaks ala FF XI. Wooo, one character gets one overdrive once a dungeon. Whatever happened to cross party skillchains? You know, teamwork?

    7. Barely any gear in dungeons, lets fight our way to that chest for a hi-potion (if you're lucky)

    8. Annoying quest structure, run here, run there, teleport here, back there, teleport here, back there, etc etc

    9. Just too easy in general. Ridiculous easy. It better get at least 2x harder by end game.

    So what am I missing? Played Wow, GW2, lotro, EQ 1+2, and I fail to see anything GREAT about this game. It's an average game that stands out because of the developer, which almost went bankrupt from bad decisions.
    Well I will agree with you on most of your points, but in the end what matters to me is that I have fun when I am able to login. (a login process by the way has been absolutely atrocious)

    Essentially what I am saying is this, I have fun when I am playing, lots of fun. You are spot on with a lot of your points, no really new game mechanics or systems, but still I just have so much fun when I am on. It is really has simple has that. Some folks like to boot up there Atari/Nintendo/(Name of Random System/Game) and just play it for the simple fact they have fun with it, regardless of its flaws. So while this game is not revolutionary, it is fun for me and I can only hope everything is working has it should once their horrible mess of a RELAUNCH has been rectified.

    My fear is that all these login issues will still exist after their "fixes" and the game will indeed die off. No amount of fanboy pride will be able to defend their lack of performance after tomorrow (though many will try).
    (0)
    Last edited by Tsuroku; 09-04-2013 at 05:40 AM.

  4. #4
    Player
    Gonzothegreat198's Avatar
    Join Date
    Aug 2013
    Location
    New Gridania
    Posts
    221
    Character
    Thorlorin Dragonsbane
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    Another thing the 2.5 sec CD does is it means you DPS at a slower rate, which means you actually have to think tactically about using your damage boosters at the right time, maybe bringing that second bard rather than another dps. Also if you are only level thirty and haven't experienced endgame, how can you bitch about the game as a whole? If an endgame raider could chime in, and i know there are several guilds out there already, how is the current end game full party content? I know there aren't raids in yet per se, but what about the 8 man content. Are the mechanics of the fight complex enough that you don't notice the 2.5 sec CD? How are the skill rotation like?
    (0)

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