Sure, crafted gear gets a few sockets which can net a few more stats. The time commitment involved to craft just isn't worth it. Sure, I am going to level crafting anyways because I am a completionist, but it doesn't change the fact that crafted gear could be a lot better.

For example: a few stats doesn't even do much. My gladiator hits for 48-50 damage and I added 11 strength to him... Now he hits for 49-52 damage.

I think the issue with gear strength goes hand-in-hand with overall stat scaling with your character. It is just weak and feels unrewarding to the player. (Might not be a big deal for players who don't care much about gear)