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  1. #41
    Player

    Join Date
    Mar 2011
    Posts
    837
    Instancing basic dungeons is one thing, but I'd really hate to see raids instanced. If they implement this, but not have a system in place for adjusting/unlocking the difficulty of raid encounters, the content will surely be watered down to better accomodate the 'Pick-up-Group'-style (being more common, as well as casual) as opposed to a more competitive Close-Knit/Linkshell-oriented design.

    Not saying I'm opposed to casual dollars pouring into the game one bit... but the end-game is one area where there needs to be content designed for multiple skill levels. It is important for content to be accessible in order to better communicate the story of the world to the players in general, but there must also be worthy, challenging, and enticing goals to work towards, especially in MMOs.
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  2. #42
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100

    Here's mine:

    "Thank you for all your opinions concerning Instanced dungeons.

    We will be consulting Yoshida about these points. We are considering adding a LFG function and "Auto party" function, but it probably won't be finished in time for the Instanced Dungeon update.

    Although it won't be easy, we are investigating the possibility of having instant cross-server partying. (literally it says "crossing the World Fence")

    It's a gradual process, but with your feedback we'll definitely make rich and plentiful dungeons for endgame."


    EDIT: Saw the official translation. Glad to see it wasn't much different from what I came up with. Though they changed the last line.
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    Last edited by Kaedan; 04-21-2011 at 09:06 AM.

  3. #43
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Commat View Post
    What you have described is not in any way a problem created by the dungeon finder tool(DFT).

    Selfish, uncaring people will be around with or without a DFT.

    Even though i spent my time in WoW with cutting edge gear/skills(lol) i never hassled new/under-geared players.

    On the contrary, i always let new players learn encounters and was always supportive/helpful. I established a lighthearted, enjoyable tone early and runs with me were always a blast.

    A DTF wont ever make me a dlck and i doubt that it has made anyone else.
    Well it is good you were like that, but you probably are lucky to not have been in the auto-parties with the nerd ragers or the people that need on everything or the people that leave after they got what they wanted.
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  4. #44
    Player

    Join Date
    Mar 2011
    Posts
    184
    Quote Originally Posted by Reika View Post
    Well it is good you were like that, but you probably are lucky to not have been in the auto-parties with the nerd ragers or the people that need on everything or the people that leave after they got what they wanted.
    It is not luck based at all. Most everyone i have ever met, in life or in games will respond to kindness with kindness.

    Developers cannot make a selfless community. I have to do it and you have to do it. We must be active in our excitement about playing with each other and also be patent or let go of people that wrong us.

    In the end, people wont skip out on me if i give them a reason not to. people wont nerd rage on me ever and people will share loot when i am around.

    Why? because i command it with good play, hugs, kisses and all my best wishes =)

    If in any game the problems you have described keep happening to you i would suggest reevaluating how you treat others.
    I am not saying you are a jerk or w/e.

    I just hear the same thing over and over with every game i play when i very rarely have these problems even with an exorbitant amount of play time. I almost always have a good time with DFT systems. I have an incredibly high success rate on my mains, on alts, it doesn't matter.

    Power of positive thinking people!
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    [Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]

  5. #45
    Player

    Join Date
    Mar 2011
    Posts
    837
    Heh...



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    /10charizards
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