So basically your doing a dungeon, and this happened in WoW a lot when I played, dude gets his little piece of gear or quest and dropped out, what does he care he probably wont ever see you again. I want to play with people on my server.
So basically your doing a dungeon, and this happened in WoW a lot when I played, dude gets his little piece of gear or quest and dropped out, what does he care he probably wont ever see you again. I want to play with people on my server.
SMN75/BLM75/RDM75 Abhorash Midgard -Retired-
Instancing basic dungeons is one thing, but I'd really hate to see raids instanced. If they implement this, but not have a system in place for adjusting/unlocking the difficulty of raid encounters, the content will surely be watered down to better accomodate the 'Pick-up-Group'-style (being more common, as well as casual) as opposed to a more competitive Close-Knit/Linkshell-oriented design.
Not saying I'm opposed to casual dollars pouring into the game one bit... but the end-game is one area where there needs to be content designed for multiple skill levels. It is important for content to be accessible in order to better communicate the story of the world to the players in general, but there must also be worthy, challenging, and enticing goals to work towards, especially in MMOs.
Here's mine:
"Thank you for all your opinions concerning Instanced dungeons.
We will be consulting Yoshida about these points. We are considering adding a LFG function and "Auto party" function, but it probably won't be finished in time for the Instanced Dungeon update.
Although it won't be easy, we are investigating the possibility of having instant cross-server partying. (literally it says "crossing the World Fence")
It's a gradual process, but with your feedback we'll definitely make rich and plentiful dungeons for endgame."
EDIT: Saw the official translation. Glad to see it wasn't much different from what I came up with. Though they changed the last line.
Last edited by Kaedan; 04-21-2011 at 09:06 AM.
Heh...
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/10charizards
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