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Thread: WoW Queues

  1. #1
    Player
    s7einy's Avatar
    Join Date
    Jun 2012
    Posts
    14
    Character
    Iron Stein
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50

    WoW Queues

    In WoW I was on Kazzak server for the launch of Cataclysm and I was put into a queue of 10000 players with a 1 hour wait, why cant we have this?? at least then I wont be wasting my time logging in.
    (8)

  2. #2
    Player
    p3king's Avatar
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    Aug 2013
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    10
    Character
    J'wahaii Rhiki
    World
    Phoenix
    Main Class
    Conjurer Lv 50
    I wonder about this too. Only idea I have for this is that they messed up developing the queue system, where too many queued players also lead to server congestion.

    Edit: I also have never seen a queue with more than 200 players in it. If I´m queued I´m logged in after about 2 minutes.
    (1)

  3. #3
    Player
    NovaDust's Avatar
    Join Date
    Sep 2013
    Posts
    1
    Character
    Nova Dust
    World
    Ultros
    Main Class
    Conjurer Lv 17
    WoW has had years and years of experience with managing their game so they've had plenty of time to implement working systems that can survive under heavy load. ARR will learn from this for future updates I'm sure since they really seem to have underestimated the amount of users they would get. Massively, might I add.
    (0)

  4. #4
    Player
    Neroh's Avatar
    Join Date
    Apr 2012
    Location
    Limsa Lominsa
    Posts
    15
    Character
    Neroh Serran
    World
    Ultros
    Main Class
    Gladiator Lv 50
    Biggest queue I've been in was about 60 people. It took maybe 2 minutes to get into the game once the queue message popped up. I wouldn't be surprised if the queue limit was about 300.
    (0)

  5. #5
    Player
    MirokuAsakura's Avatar
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    Sep 2013
    Posts
    1
    Character
    Miroku Asakura
    World
    Exodus
    Main Class
    Arcanist Lv 20
    well, they really need to add a "auto logout" function to all those people who just log in and let their characters ilde for 3+hours
    (0)

  6. #6
    Player
    Staygood's Avatar
    Join Date
    Aug 2013
    Posts
    2
    Character
    Nori Yuki
    World
    Adamantoise
    Main Class
    Gladiator Lv 36
    Quote Originally Posted by NovaDust View Post
    WoW has had years and years of experience with managing their game so they've had plenty of time to implement working systems that can survive under heavy load. ARR will learn from this for future updates I'm sure since they really seem to have underestimated the amount of users they would get. Massively, might I add.
    At WoW's release I used to get an hour+ queue to get on. This was release week in November of 04. The servers had massive lag issues however you could log in once and be queued instead of having to spam relog.
    (2)

  7. #7
    Player
    Kafeen's Avatar
    Join Date
    Mar 2011
    Posts
    463
    Character
    Valega Kazenoko
    World
    Excalibur
    Main Class
    Fisher Lv 80
    I'd rather have GW2's overflow servers.
    (1)

  8. #8
    Player
    Roris's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    Because this is their very first MMO, it's not like they've had at least two MMOs and more than 10 years of experience with online games before, give them a break.
    (2)

  9. #9
    Player
    Spoolx's Avatar
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    Apr 2012
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    123
    Character
    Spoolx Jones
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    I don't think they originally had the queue, I think they added it when the servers got o erwhelmed
    (0)

  10. #10
    Player
    Ratm3000's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    90
    Character
    Boki Smoki
    World
    Excalibur
    Main Class
    Marauder Lv 50
    They need to sort out queue, it's broken! What's the point of having it?
    We wouldn't have to hammer the servers with constant retry. Would be more organized, instead of smashing 0.
    (0)

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