They're also analyzing a jump feature, which as pointed out 1.17 pretty much negated the need for a jump mechanic in this game, as the main issue was terrain, which with the exception of extraordinarily high cliffs, you can easily scale up and scale down cliff faces now and no longer get stuck in shrubbery.

So it's not a feature that's "for sure coming", because they're continually improving the wards system which means they still want the MW system.