It is definitely a loss.

Hmm it is odd since 1.0 had much higher latency problems than ARR has, and in 1.0 i could get away with using a /wait 1. It could probably be just due to congestion, cause again in 1.0 a /wait 1 worked for me after maintenance (if it works) I would suggest trying to change your macro to /wait 1 and see if it works, theoretically you should be able to do less than /wait 1, but i think 1 second is fast enough for this game.