Hey, I've been playing PLD for a little while now, and there's a few things I've come to notice in regards to their cross-class abilities, as well as their gear and stats.

As a Lv.30 PLD, I have close to 1,200HP. Without crit, Cure heals 96HP per cast. It also costs 38MP out of my total 421MP pool. 96HP isn't enough on the regular mobs I'm fighting, and its not worth trying to use for enmity generation with its high spell cost because it would take no load from the healer and generate very little hate.

There is also no PLD-oriented equipment available that gives any form of MND or Cure Potency. If a PLD were to try to gear towards that in any capacity, our defense would become severely compromised and those cures wouldn't help anyways.

Please, please look into the possibility of either strengthening a PLD's cure potency, or even give them access to Cure II at the very least. As it stands, healing magic on a PLD is more ornamental than practical.