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  1. #1
    Player
    ZeroRains's Avatar
    Join Date
    Aug 2013
    Posts
    193
    Character
    Zero Rains
    World
    Behemoth
    Main Class
    Marauder Lv 60

    This Needs to be Addressed; PS3, FATES, and You!

    Hello ff14 community!

    I'm an avid ps3 player, and personally really enjoy the game. So far, my major complaint has to be the F.A.T.E optimization for ps3. While most smaller fates I have no issue rendering anything in, the most popular ones (Odin, Behemoth, Savrra) are completely unplayable.

    The game would rather have carbuncles and players render before the actual mob does. Only by standing in the exact spot the mob is at that time will have it render, only for it to disappear if you go to move out of a aoe!
    This is an issue I feel needs to be looked into immediately, it makes some of the most enjoyable parts of the game unfair and broken.

    Mobs should have priority to rendering in, instead of summons, players, etc. Really hope this gets addressed, would actually like to be able to tank these fates and not just get 1 hit before the mob disappears.
    (4)

  2. #2
    Player
    Jholonox's Avatar
    Join Date
    Aug 2013
    Posts
    18
    Character
    Sir Melodius
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by ZeroRains View Post
    Hello ff14 community!

    I'm an avid ps3 player, and personally really enjoy the game. So far, my major complaint has to be the F.A.T.E optimization for ps3. While most smaller fates I have no issue rendering anything in, the most popular ones (Odin, Behemoth, Savrra) are completely unplayable.

    The game would rather have carbuncles and players render before the actual mob does. Only by standing in the exact spot the mob is at that time will have it render, only for it to disappear if you go to move out of a aoe!
    This is an issue I feel needs to be looked into immediately, it makes some of the most enjoyable parts of the game unfair and broken.

    Mobs should have priority to rendering in, instead of summons, players, etc. Really hope this gets addressed, would actually like to be able to tank these fates and not just get 1 hit before the mob disappears.
    This isn't only a problem with PS3 , even PC. I never had problems with it , however.
    (0)

  3. #3
    Player Galione's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    84
    Character
    Galione Valorous
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    <------- This topic

    Has been covered in the tech support forums. Is being addressed.
    (1)

  4. #4
    Player
    ZeroRains's Avatar
    Join Date
    Aug 2013
    Posts
    193
    Character
    Zero Rains
    World
    Behemoth
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Galione View Post
    <------- This topic

    Has been covered in the tech support forums. Is being addressed.
    That's great news! Glad it's at least being worked on then!
    (0)